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Unified Diff: gpu/command_buffer/service/framebuffer_manager.cc

Issue 12326146: Refactor/Rename a bunch of GPU stuff (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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Index: gpu/command_buffer/service/framebuffer_manager.cc
diff --git a/gpu/command_buffer/service/framebuffer_manager.cc b/gpu/command_buffer/service/framebuffer_manager.cc
index e0755b60e07005c189b0030ffbe4619e34eac116..6c90a56e67a3fbbeaf17a89542c073dd4175eaad 100644
--- a/gpu/command_buffer/service/framebuffer_manager.cc
+++ b/gpu/command_buffer/service/framebuffer_manager.cc
@@ -11,20 +11,20 @@
namespace gpu {
namespace gles2 {
-FramebufferManager::FramebufferInfo::FramebufferComboCompleteMap*
- FramebufferManager::FramebufferInfo::framebuffer_combo_complete_map_;
+Framebuffer::FramebufferComboCompleteMap*
+ Framebuffer::framebuffer_combo_complete_map_;
-void FramebufferManager::FramebufferInfo::ClearFramebufferCompleteComboMap() {
+void Framebuffer::ClearFramebufferCompleteComboMap() {
if (framebuffer_combo_complete_map_) {
framebuffer_combo_complete_map_->clear();
}
}
class RenderbufferAttachment
- : public FramebufferManager::FramebufferInfo::Attachment {
+ : public Framebuffer::Attachment {
public:
explicit RenderbufferAttachment(
- RenderbufferManager::RenderbufferInfo* renderbuffer)
+ Renderbuffer* renderbuffer)
: renderbuffer_(renderbuffer) {
}
@@ -56,12 +56,12 @@ class RenderbufferAttachment
}
virtual bool IsTexture(
- TextureManager::TextureInfo* /* texture */) const OVERRIDE {
+ Texture* /* texture */) const OVERRIDE {
return false;
}
virtual bool IsRenderbuffer(
- RenderbufferManager::RenderbufferInfo* renderbuffer) const OVERRIDE {
+ Renderbuffer* renderbuffer) const OVERRIDE {
return renderbuffer_ == renderbuffer;
}
@@ -80,7 +80,7 @@ class RenderbufferAttachment
return (need & have) != 0;
}
- RenderbufferManager::RenderbufferInfo* renderbuffer() const {
+ Renderbuffer* renderbuffer() const {
return renderbuffer_.get();
}
@@ -94,16 +94,16 @@ class RenderbufferAttachment
virtual ~RenderbufferAttachment() { }
private:
- RenderbufferManager::RenderbufferInfo::Ref renderbuffer_;
+ scoped_refptr<Renderbuffer> renderbuffer_;
DISALLOW_COPY_AND_ASSIGN(RenderbufferAttachment);
};
class TextureAttachment
- : public FramebufferManager::FramebufferInfo::Attachment {
+ : public Framebuffer::Attachment {
public:
TextureAttachment(
- TextureManager::TextureInfo* texture, GLenum target, GLint level)
+ Texture* texture, GLenum target, GLint level)
: texture_(texture),
target_(target),
level_(level) {
@@ -145,17 +145,17 @@ class TextureAttachment
texture_manager->SetLevelCleared(texture_, target_, level_, cleared);
}
- virtual bool IsTexture(TextureManager::TextureInfo* texture) const OVERRIDE {
+ virtual bool IsTexture(Texture* texture) const OVERRIDE {
return texture == texture_.get();
}
virtual bool IsRenderbuffer(
- RenderbufferManager::RenderbufferInfo* /* renderbuffer */)
+ Renderbuffer* /* renderbuffer */)
const OVERRIDE {
return false;
}
- TextureManager::TextureInfo* texture() const {
+ Texture* texture() const {
return texture_.get();
}
@@ -189,7 +189,7 @@ class TextureAttachment
virtual ~TextureAttachment() {}
private:
- TextureManager::TextureInfo::Ref texture_;
+ scoped_refptr<Texture> texture_;
GLenum target_;
GLint level_;
@@ -205,11 +205,11 @@ FramebufferManager::FramebufferManager()
FramebufferManager::~FramebufferManager() {
DCHECK(framebuffer_infos_.empty());
// If this triggers, that means something is keeping a reference to a
- // FramebufferInfo belonging to this.
+ // Framebuffer belonging to this.
CHECK_EQ(framebuffer_info_count_, 0u);
}
-void FramebufferManager::FramebufferInfo::MarkAsDeleted() {
+void Framebuffer::MarkAsDeleted() {
deleted_ = true;
while (!attachments_.empty()) {
Attachment* attachment = attachments_.begin()->second.get();
@@ -224,26 +224,27 @@ void FramebufferManager::Destroy(bool have_context) {
}
void FramebufferManager::StartTracking(
- FramebufferManager::FramebufferInfo* /* framebuffer */) {
+ Framebuffer* /* framebuffer */) {
++framebuffer_info_count_;
}
void FramebufferManager::StopTracking(
- FramebufferManager::FramebufferInfo* /* framebuffer */) {
+ Framebuffer* /* framebuffer */) {
--framebuffer_info_count_;
}
-void FramebufferManager::CreateFramebufferInfo(
+void FramebufferManager::CreateFramebuffer(
GLuint client_id, GLuint service_id) {
std::pair<FramebufferInfoMap::iterator, bool> result =
framebuffer_infos_.insert(
std::make_pair(
client_id,
- FramebufferInfo::Ref(new FramebufferInfo(this, service_id))));
+ scoped_refptr<Framebuffer>(
+ new Framebuffer(this, service_id))));
DCHECK(result.second);
}
-FramebufferManager::FramebufferInfo::FramebufferInfo(
+Framebuffer::Framebuffer(
FramebufferManager* manager, GLuint service_id)
: manager_(manager),
deleted_(false),
@@ -253,7 +254,7 @@ FramebufferManager::FramebufferInfo::FramebufferInfo(
manager->StartTracking(this);
}
-FramebufferManager::FramebufferInfo::~FramebufferInfo() {
+Framebuffer::~Framebuffer() {
if (manager_) {
if (manager_->have_context_) {
GLuint id = service_id();
@@ -264,7 +265,7 @@ FramebufferManager::FramebufferInfo::~FramebufferInfo() {
}
}
-bool FramebufferManager::FramebufferInfo::HasUnclearedAttachment(
+bool Framebuffer::HasUnclearedAttachment(
GLenum attachment) const {
AttachmentMap::const_iterator it =
attachments_.find(attachment);
@@ -275,7 +276,7 @@ bool FramebufferManager::FramebufferInfo::HasUnclearedAttachment(
return false;
}
-void FramebufferManager::FramebufferInfo::MarkAttachmentAsCleared(
+void Framebuffer::MarkAttachmentAsCleared(
RenderbufferManager* renderbuffer_manager,
TextureManager* texture_manager,
GLenum attachment,
@@ -291,7 +292,7 @@ void FramebufferManager::FramebufferInfo::MarkAttachmentAsCleared(
}
}
-void FramebufferManager::FramebufferInfo::MarkAttachmentsAsCleared(
+void Framebuffer::MarkAttachmentsAsCleared(
RenderbufferManager* renderbuffer_manager,
TextureManager* texture_manager,
bool cleared) {
@@ -304,17 +305,17 @@ void FramebufferManager::FramebufferInfo::MarkAttachmentsAsCleared(
}
}
-bool FramebufferManager::FramebufferInfo::HasDepthAttachment() const {
+bool Framebuffer::HasDepthAttachment() const {
return attachments_.find(GL_DEPTH_STENCIL_ATTACHMENT) != attachments_.end() ||
attachments_.find(GL_DEPTH_ATTACHMENT) != attachments_.end();
}
-bool FramebufferManager::FramebufferInfo::HasStencilAttachment() const {
+bool Framebuffer::HasStencilAttachment() const {
return attachments_.find(GL_DEPTH_STENCIL_ATTACHMENT) != attachments_.end() ||
attachments_.find(GL_STENCIL_ATTACHMENT) != attachments_.end();
}
-GLenum FramebufferManager::FramebufferInfo::GetColorAttachmentFormat() const {
+GLenum Framebuffer::GetColorAttachmentFormat() const {
AttachmentMap::const_iterator it = attachments_.find(GL_COLOR_ATTACHMENT0);
if (it == attachments_.end()) {
return 0;
@@ -323,7 +324,7 @@ GLenum FramebufferManager::FramebufferInfo::GetColorAttachmentFormat() const {
return attachment->internal_format();
}
-GLenum FramebufferManager::FramebufferInfo::IsPossiblyComplete() const {
+GLenum Framebuffer::IsPossiblyComplete() const {
if (attachments_.empty()) {
return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
}
@@ -359,7 +360,7 @@ GLenum FramebufferManager::FramebufferInfo::IsPossiblyComplete() const {
return GL_FRAMEBUFFER_COMPLETE;
}
-GLenum FramebufferManager::FramebufferInfo::GetStatus(
+GLenum Framebuffer::GetStatus(
TextureManager* texture_manager, GLenum target) const {
// Check if we have this combo already.
std::string signature(base::StringPrintf("|FBO|target=%04x", target));
@@ -387,7 +388,7 @@ GLenum FramebufferManager::FramebufferInfo::GetStatus(
return result;
}
-bool FramebufferManager::FramebufferInfo::IsCleared() const {
+bool Framebuffer::IsCleared() const {
// are all the attachments cleaared?
for (AttachmentMap::const_iterator it = attachments_.begin();
it != attachments_.end(); ++it) {
@@ -399,8 +400,8 @@ bool FramebufferManager::FramebufferInfo::IsCleared() const {
return true;
}
-void FramebufferManager::FramebufferInfo::UnbindRenderbuffer(
- GLenum target, RenderbufferManager::RenderbufferInfo* renderbuffer) {
+void Framebuffer::UnbindRenderbuffer(
+ GLenum target, Renderbuffer* renderbuffer) {
bool done;
do {
done = true;
@@ -418,8 +419,8 @@ void FramebufferManager::FramebufferInfo::UnbindRenderbuffer(
} while (!done);
}
-void FramebufferManager::FramebufferInfo::UnbindTexture(
- GLenum target, TextureManager::TextureInfo* texture) {
+void Framebuffer::UnbindTexture(
+ GLenum target, Texture* texture) {
bool done;
do {
done = true;
@@ -437,13 +438,13 @@ void FramebufferManager::FramebufferInfo::UnbindTexture(
} while (!done);
}
-FramebufferManager::FramebufferInfo* FramebufferManager::GetFramebufferInfo(
+Framebuffer* FramebufferManager::GetFramebuffer(
GLuint client_id) {
FramebufferInfoMap::iterator it = framebuffer_infos_.find(client_id);
return it != framebuffer_infos_.end() ? it->second : NULL;
}
-void FramebufferManager::RemoveFramebufferInfo(GLuint client_id) {
+void FramebufferManager::RemoveFramebuffer(GLuint client_id) {
FramebufferInfoMap::iterator it = framebuffer_infos_.find(client_id);
if (it != framebuffer_infos_.end()) {
it->second->MarkAsDeleted();
@@ -451,8 +452,8 @@ void FramebufferManager::RemoveFramebufferInfo(GLuint client_id) {
}
}
-void FramebufferManager::FramebufferInfo::AttachRenderbuffer(
- GLenum attachment, RenderbufferManager::RenderbufferInfo* renderbuffer) {
+void Framebuffer::AttachRenderbuffer(
+ GLenum attachment, Renderbuffer* renderbuffer) {
DCHECK(attachment == GL_COLOR_ATTACHMENT0 ||
attachment == GL_DEPTH_ATTACHMENT ||
attachment == GL_STENCIL_ATTACHMENT ||
@@ -461,7 +462,7 @@ void FramebufferManager::FramebufferInfo::AttachRenderbuffer(
if (a)
a->DetachFromFramebuffer();
if (renderbuffer) {
- attachments_[attachment] = Attachment::Ref(
+ attachments_[attachment] = scoped_refptr<Attachment>(
new RenderbufferAttachment(renderbuffer));
} else {
attachments_.erase(attachment);
@@ -469,8 +470,8 @@ void FramebufferManager::FramebufferInfo::AttachRenderbuffer(
framebuffer_complete_state_count_id_ = 0;
}
-void FramebufferManager::FramebufferInfo::AttachTexture(
- GLenum attachment, TextureManager::TextureInfo* texture, GLenum target,
+void Framebuffer::AttachTexture(
+ GLenum attachment, Texture* texture, GLenum target,
GLint level) {
DCHECK(attachment == GL_COLOR_ATTACHMENT0 ||
attachment == GL_DEPTH_ATTACHMENT ||
@@ -480,7 +481,7 @@ void FramebufferManager::FramebufferInfo::AttachTexture(
if (a)
a->DetachFromFramebuffer();
if (texture) {
- attachments_[attachment] = Attachment::Ref(
+ attachments_[attachment] = scoped_refptr<Attachment>(
new TextureAttachment(texture, target, level));
texture->AttachToFramebuffer();
} else {
@@ -489,8 +490,8 @@ void FramebufferManager::FramebufferInfo::AttachTexture(
framebuffer_complete_state_count_id_ = 0;
}
-const FramebufferManager::FramebufferInfo::Attachment*
- FramebufferManager::FramebufferInfo::GetAttachment(
+const Framebuffer::Attachment*
+ Framebuffer::GetAttachment(
GLenum attachment) const {
AttachmentMap::const_iterator it = attachments_.find(attachment);
if (it != attachments_.end()) {
@@ -513,7 +514,7 @@ bool FramebufferManager::GetClientId(
}
void FramebufferManager::MarkAttachmentsAsCleared(
- FramebufferManager::FramebufferInfo* framebuffer,
+ Framebuffer* framebuffer,
RenderbufferManager* renderbuffer_manager,
TextureManager* texture_manager) {
DCHECK(framebuffer);
@@ -524,13 +525,13 @@ void FramebufferManager::MarkAttachmentsAsCleared(
}
void FramebufferManager::MarkAsComplete(
- FramebufferManager::FramebufferInfo* framebuffer) {
+ Framebuffer* framebuffer) {
DCHECK(framebuffer);
framebuffer->MarkAsComplete(framebuffer_state_change_count_);
}
bool FramebufferManager::IsComplete(
- FramebufferManager::FramebufferInfo* framebuffer) {
+ Framebuffer* framebuffer) {
DCHECK(framebuffer);
return framebuffer->framebuffer_complete_state_count_id() ==
framebuffer_state_change_count_;
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