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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/base_paths.h" | 5 #include "base/base_paths.h" |
| 6 #include "base/command_line.h" | 6 #include "base/command_line.h" |
| 7 #include "base/file_path.h" | 7 #include "base/file_path.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/native_library.h" | 9 #include "base/native_library.h" |
| 10 #include "base/path_service.h" | 10 #include "base/path_service.h" |
| 11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
| 12 #include "ui/gl/gl_egl_api_implementation.h" | 12 #include "ui/gl/gl_egl_api_implementation.h" |
| 13 #include "ui/gl/gl_gl_api_implementation.h" | 13 #include "ui/gl/gl_gl_api_implementation.h" |
| 14 #include "ui/gl/gl_implementation.h" | 14 #include "ui/gl/gl_implementation.h" |
| 15 #include "ui/gl/gl_osmesa_api_implementation.h" | 15 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 16 | 16 |
| 17 namespace gfx { | 17 namespace gfx { |
| 18 | 18 |
| 19 namespace { | 19 namespace { |
| 20 | 20 |
| 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
| 22 glClearDepthf(static_cast<GLclampf>(depth)); | 22 glClearDepthf(static_cast<GLclampf>(depth)); |
| 23 } | 23 } |
| 24 | 24 |
| 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
| 26 GLclampd z_far) { | 26 GLclampd z_far) { |
| 27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
| 28 } | 28 } |
| 29 | 29 |
| 30 base::NativeLibrary LoadLibrary(const FilePath& filename) { | 30 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { |
| 31 std::string error; | 31 std::string error; |
| 32 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); | 32 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); |
| 33 if (!library) { | 33 if (!library) { |
| 34 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | 34 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; |
| 35 return NULL; | 35 return NULL; |
| 36 } | 36 } |
| 37 return library; | 37 return library; |
| 38 } | 38 } |
| 39 | 39 |
| 40 base::NativeLibrary LoadLibrary(const char* filename) { | 40 base::NativeLibrary LoadLibrary(const char* filename) { |
| 41 return LoadLibrary(FilePath(filename)); | 41 return LoadLibrary(base::FilePath(filename)); |
| 42 } | 42 } |
| 43 | 43 |
| 44 } // namespace | 44 } // namespace |
| 45 | 45 |
| 46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 47 impls->push_back(kGLImplementationEGLGLES2); | 47 impls->push_back(kGLImplementationEGLGLES2); |
| 48 } | 48 } |
| 49 | 49 |
| 50 bool InitializeGLBindings(GLImplementation implementation) { | 50 bool InitializeGLBindings(GLImplementation implementation) { |
| 51 // Prevent reinitialization with a different implementation. Once the gpu | 51 // Prevent reinitialization with a different implementation. Once the gpu |
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| 126 | 126 |
| 127 void ClearGLBindings() { | 127 void ClearGLBindings() { |
| 128 ClearGLBindingsEGL(); | 128 ClearGLBindingsEGL(); |
| 129 ClearGLBindingsGL(); | 129 ClearGLBindingsGL(); |
| 130 SetGLImplementation(kGLImplementationNone); | 130 SetGLImplementation(kGLImplementationNone); |
| 131 | 131 |
| 132 UnloadGLNativeLibraries(); | 132 UnloadGLNativeLibraries(); |
| 133 } | 133 } |
| 134 | 134 |
| 135 } // namespace gfx | 135 } // namespace gfx |
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