Index: ui/gl/gl_implementation_android.cc |
diff --git a/ui/gl/gl_implementation_android.cc b/ui/gl/gl_implementation_android.cc |
index 4dab47cbacaa2e4c322d02adb6530ecc963d4997..2b562a800522d3a1a5a67b7d4e60cf5adb84df74 100644 |
--- a/ui/gl/gl_implementation_android.cc |
+++ b/ui/gl/gl_implementation_android.cc |
@@ -27,7 +27,7 @@ void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
} |
-base::NativeLibrary LoadLibrary(const FilePath& filename) { |
+base::NativeLibrary LoadLibrary(const base::FilePath& filename) { |
std::string error; |
base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); |
if (!library) { |
@@ -38,7 +38,7 @@ base::NativeLibrary LoadLibrary(const FilePath& filename) { |
} |
base::NativeLibrary LoadLibrary(const char* filename) { |
- return LoadLibrary(FilePath(filename)); |
+ return LoadLibrary(base::FilePath(filename)); |
} |
} // namespace |