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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/video_decode_acceleration_support_mac.h" | 5 #include "ui/gfx/video_decode_acceleration_support_mac.h" |
6 | 6 |
7 #include <dlfcn.h> | 7 #include <dlfcn.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/file_path.h" | 10 #include "base/file_path.h" |
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50 VDADecoderDecodeFunc g_VDADecoderDecode; | 50 VDADecoderDecodeFunc g_VDADecoderDecode; |
51 VDADecoderFlushFunc g_VDADecoderFlush; | 51 VDADecoderFlushFunc g_VDADecoderFlush; |
52 VDADecoderDestroyFunc g_VDADecoderDestroy; | 52 VDADecoderDestroyFunc g_VDADecoderDestroy; |
53 | 53 |
54 NSString* const kFrameIdKey = @"frame_id"; | 54 NSString* const kFrameIdKey = @"frame_id"; |
55 | 55 |
56 bool InitializeVdaApis() { | 56 bool InitializeVdaApis() { |
57 static bool should_initialize = true; | 57 static bool should_initialize = true; |
58 if (should_initialize) { | 58 if (should_initialize) { |
59 should_initialize = false; | 59 should_initialize = false; |
60 FilePath path; | 60 base::FilePath path; |
61 if (!base::mac::GetSearchPathDirectory( | 61 if (!base::mac::GetSearchPathDirectory( |
62 NSLibraryDirectory, NSSystemDomainMask, &path)) { | 62 NSLibraryDirectory, NSSystemDomainMask, &path)) { |
63 return false; | 63 return false; |
64 } | 64 } |
65 | 65 |
66 path = path.AppendASCII("Frameworks") | 66 path = path.AppendASCII("Frameworks") |
67 .AppendASCII("VideoDecodeAcceleration.framework") | 67 .AppendASCII("VideoDecodeAcceleration.framework") |
68 .AppendASCII("VideoDecodeAcceleration"); | 68 .AppendASCII("VideoDecodeAcceleration"); |
69 base::NativeLibrary vda_library = base::LoadNativeLibrary(path, NULL); | 69 base::NativeLibrary vda_library = base::LoadNativeLibrary(path, NULL); |
70 if (!vda_library) | 70 if (!vda_library) |
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215 OSStatus status, | 215 OSStatus status, |
216 int frame_id) { | 216 int frame_id) { |
217 frame_ready_callbacks_[frame_id].Run(image_buffer, status); | 217 frame_ready_callbacks_[frame_id].Run(image_buffer, status); |
218 // Match the retain in OnFrameReadyCallback. | 218 // Match the retain in OnFrameReadyCallback. |
219 if (image_buffer) | 219 if (image_buffer) |
220 CFRelease(image_buffer); | 220 CFRelease(image_buffer); |
221 frame_ready_callbacks_.erase(frame_id); | 221 frame_ready_callbacks_.erase(frame_id); |
222 } | 222 } |
223 | 223 |
224 } // namespace | 224 } // namespace |
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