| Index: runtime/embedders/openglui/common/gl_graphics_handler.h
|
| ===================================================================
|
| --- runtime/embedders/openglui/common/gl_graphics_handler.h (revision 17737)
|
| +++ runtime/embedders/openglui/common/gl_graphics_handler.h (working copy)
|
| @@ -1,40 +0,0 @@
|
| -// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -#ifndef EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_
|
| -#define EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_
|
| -
|
| -#include "embedders/openglui/common/graphics_handler.h"
|
| -#include "embedders/openglui/common/opengl.h"
|
| -#include "embedders/openglui/common/timer.h"
|
| -
|
| -class GLGraphicsHandler : public GraphicsHandler {
|
| - public:
|
| - GLGraphicsHandler()
|
| - : GraphicsHandler() {
|
| - }
|
| -
|
| - virtual int32_t Start() = 0;
|
| - virtual void Stop() = 0;
|
| -
|
| - void SwapBuffers() {
|
| - GLSwapBuffers();
|
| - }
|
| -
|
| - virtual int32_t Update() {
|
| - SwapBuffers();
|
| - return 0;
|
| - }
|
| -
|
| - void SetViewport(int left, int top, int width, int height);
|
| - int BuildProgram(const char* vertexShaderSource,
|
| - const char* fragmentShaderSource) const;
|
| - int BuildShader(const char* source, GLenum shaderType) const;
|
| -
|
| - virtual ~GLGraphicsHandler() {
|
| - }
|
| -};
|
| -
|
| -#endif // EMBEDDERS_OPENGLUI_COMMON_GL_GRAPHICS_HANDLER_H_
|
| -
|
|
|