| Index: Source/platform/audio/ReverbConvolver.h
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| diff --git a/Source/platform/audio/ReverbConvolver.h b/Source/platform/audio/ReverbConvolver.h
|
| index 091101f8e1f67923208647c6a59f2e5090b1800c..f2f75f52c54b2ca369f940ff9f8152e6b8464e84 100644
|
| --- a/Source/platform/audio/ReverbConvolver.h
|
| +++ b/Source/platform/audio/ReverbConvolver.h
|
| @@ -51,7 +51,7 @@ public:
|
| // For certain tweaky de-convolving applications the phase errors add up quickly and lead to non-sensical results with
|
| // larger FFT sizes and single-precision floats. In these cases 2048 is a good size.
|
| // If not doing multi-threaded convolution, then should not go > 8192.
|
| - ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads);
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| + ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool hasRealtimeConstraint);
|
| ~ReverbConvolver();
|
|
|
| void process(const AudioChannel* sourceChannel, AudioChannel* destinationChannel, size_t framesToProcess);
|
|
|