Index: Source/platform/audio/ReverbConvolver.h |
diff --git a/Source/platform/audio/ReverbConvolver.h b/Source/platform/audio/ReverbConvolver.h |
index 091101f8e1f67923208647c6a59f2e5090b1800c..f2f75f52c54b2ca369f940ff9f8152e6b8464e84 100644 |
--- a/Source/platform/audio/ReverbConvolver.h |
+++ b/Source/platform/audio/ReverbConvolver.h |
@@ -51,7 +51,7 @@ public: |
// For certain tweaky de-convolving applications the phase errors add up quickly and lead to non-sensical results with |
// larger FFT sizes and single-precision floats. In these cases 2048 is a good size. |
// If not doing multi-threaded convolution, then should not go > 8192. |
- ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool useBackgroundThreads); |
+ ReverbConvolver(AudioChannel* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t convolverRenderPhase, bool hasRealtimeConstraint); |
~ReverbConvolver(); |
void process(const AudioChannel* sourceChannel, AudioChannel* destinationChannel, size_t framesToProcess); |