Index: Source/platform/audio/Reverb.cpp |
diff --git a/Source/platform/audio/Reverb.cpp b/Source/platform/audio/Reverb.cpp |
index 8f1709f876c69d9772c4d378105568899b38281a..83455110fe436d28ffa00d3bfc94631e236b52cd 100644 |
--- a/Source/platform/audio/Reverb.cpp |
+++ b/Source/platform/audio/Reverb.cpp |
@@ -89,7 +89,7 @@ static float calculateNormalizationScale(AudioBus* response) |
return scale; |
} |
-Reverb::Reverb(AudioBus* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool useBackgroundThreads, bool normalize) |
+Reverb::Reverb(AudioBus* impulseResponse, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool hasRealtimeConstraint, bool normalize) |
{ |
float scale = 1; |
@@ -100,7 +100,7 @@ Reverb::Reverb(AudioBus* impulseResponse, size_t renderSliceSize, size_t maxFFTS |
impulseResponse->scale(scale); |
} |
- initialize(impulseResponse, renderSliceSize, maxFFTSize, numberOfChannels, useBackgroundThreads); |
+ initialize(impulseResponse, renderSliceSize, maxFFTSize, numberOfChannels, hasRealtimeConstraint); |
// Undo scaling since this shouldn't be a destructive operation on impulseResponse. |
// FIXME: What about roundoff? Perhaps consider making a temporary scaled copy |
@@ -109,7 +109,7 @@ Reverb::Reverb(AudioBus* impulseResponse, size_t renderSliceSize, size_t maxFFTS |
impulseResponse->scale(1 / scale); |
} |
-void Reverb::initialize(AudioBus* impulseResponseBuffer, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool useBackgroundThreads) |
+void Reverb::initialize(AudioBus* impulseResponseBuffer, size_t renderSliceSize, size_t maxFFTSize, size_t numberOfChannels, bool hasRealtimeConstraint) |
{ |
m_impulseResponseLength = impulseResponseBuffer->length(); |
@@ -121,7 +121,7 @@ void Reverb::initialize(AudioBus* impulseResponseBuffer, size_t renderSliceSize, |
for (size_t i = 0; i < numResponseChannels; ++i) { |
AudioChannel* channel = impulseResponseBuffer->channel(i); |
- OwnPtr<ReverbConvolver> convolver = adoptPtr(new ReverbConvolver(channel, renderSliceSize, maxFFTSize, convolverRenderPhase, useBackgroundThreads)); |
+ OwnPtr<ReverbConvolver> convolver = adoptPtr(new ReverbConvolver(channel, renderSliceSize, maxFFTSize, convolverRenderPhase, hasRealtimeConstraint)); |
m_convolvers.append(convolver.release()); |
convolverRenderPhase += renderSliceSize; |