| Index: src/gpu/gl/GrGLCaps.cpp
|
| diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
|
| index 63e215f58561ae4f6fecc538875933e6914e3e02..dad21977b24f376d9dffeef657a2a8b1b98b3e37 100644
|
| --- a/src/gpu/gl/GrGLCaps.cpp
|
| +++ b/src/gpu/gl/GrGLCaps.cpp
|
| @@ -542,12 +542,17 @@ void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
|
| fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true;
|
| fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = true;
|
| } else {
|
| + // for now we only enable this on desktop, because on ES we'd have to solve many
|
| + // precision issues and no clients actually want this yet
|
| + /*
|
| if (ctxInfo.hasExtension("GL_EXT_color_buffer_float")) {
|
| fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true;
|
| } else {
|
| fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = false;
|
| }
|
| // for now we don't support floating point MSAA on ES
|
| + fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = false;*/
|
| + fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = false;
|
| fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = false;
|
| }
|
| }
|
|
|