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Unified Diff: cc/heads_up_display_layer_impl.cc

Issue 11570027: Adding support for per vertex opacity on textured layer (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fixing unittest Created 8 years ago
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Index: cc/heads_up_display_layer_impl.cc
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
index 90e0fe1ce179b01116e73d690d545e44615ea079..a6e34f35671ef5de98c6e0abf369f8487d31cff0 100644
--- a/cc/heads_up_display_layer_impl.cc
+++ b/cc/heads_up_display_layer_impl.cc
@@ -91,9 +91,10 @@ void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a
gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect());
bool premultipliedAlpha = true;
gfx::RectF uvRect(0, 0, 1, 1);
+ const float vertex_opacity[] = {1, 1, 1, 1};
whunt 2012/12/14 21:13:45 Just a note about 'const'. If you're worried you o
enne (OOO) 2012/12/14 21:21:05 I find const to be good for communicating expectat
bool flipped = false;
scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
- quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uvRect, flipped);
+ quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uvRect, vertex_opacity, flipped);
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
}

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