Index: cc/gl_renderer_draw_cache.h |
diff --git a/cc/gl_renderer_draw_cache.h b/cc/gl_renderer_draw_cache.h |
index c0a2b6900d8b9b34846f3813baf020225002947a..161214783e79d340f4dfe6cf6ed247a4af4a5c5c 100644 |
--- a/cc/gl_renderer_draw_cache.h |
+++ b/cc/gl_renderer_draw_cache.h |
@@ -24,17 +24,17 @@ struct TexturedQuadDrawCache { |
// Values tracked to determine if textured quads may be coalesced. |
int program_id; |
int resource_id; |
- float alpha; |
bool use_premultiplied_alpha; |
bool needs_blending; |
// Information about the program binding that is required to draw. |
- int alpha_location; |
int uv_xform_location; |
+ int vertex_opacity_location; |
int matrix_location; |
// A cache for the coalesced quad data. |
std::vector<Float4> uv_xform_data; |
+ std::vector<float> vertex_opacity_data; |
std::vector<Float16> matrix_data; |
}; |