| Index: cc/gl_renderer_draw_cache.h
|
| diff --git a/cc/gl_renderer_draw_cache.h b/cc/gl_renderer_draw_cache.h
|
| index c0a2b6900d8b9b34846f3813baf020225002947a..161214783e79d340f4dfe6cf6ed247a4af4a5c5c 100644
|
| --- a/cc/gl_renderer_draw_cache.h
|
| +++ b/cc/gl_renderer_draw_cache.h
|
| @@ -24,17 +24,17 @@ struct TexturedQuadDrawCache {
|
| // Values tracked to determine if textured quads may be coalesced.
|
| int program_id;
|
| int resource_id;
|
| - float alpha;
|
| bool use_premultiplied_alpha;
|
| bool needs_blending;
|
|
|
| // Information about the program binding that is required to draw.
|
| - int alpha_location;
|
| int uv_xform_location;
|
| + int vertex_opacity_location;
|
| int matrix_location;
|
|
|
| // A cache for the coalesced quad data.
|
| std::vector<Float4> uv_xform_data;
|
| + std::vector<float> vertex_opacity_data;
|
| std::vector<Float16> matrix_data;
|
| };
|
|
|
|
|