Index: src/opts/SkPMFloat_SSSE3.h |
diff --git a/src/opts/SkPMFloat_SSSE3.h b/src/opts/SkPMFloat_SSSE3.h |
index 9ff73568fcaf24d87eee06bedb203a95a0dd7b17..67116ec2dd1d52aea84afc16aa5c61d595e900d4 100644 |
--- a/src/opts/SkPMFloat_SSSE3.h |
+++ b/src/opts/SkPMFloat_SSSE3.h |
@@ -5,6 +5,8 @@ |
* found in the LICENSE file. |
*/ |
+namespace { // See SkPMFloat.h |
+ |
// For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit components in 32 bits |
// (fix8_32), then convert those to floats. |
@@ -81,3 +83,5 @@ inline void SkPMFloat::RoundClampTo4PMColors( |
SkPMColorAssert(colors[2]); |
SkPMColorAssert(colors[3]); |
} |
+ |
+} // namespace |