| Index: src/opts/SkPMFloat_SSE2.h
|
| diff --git a/src/opts/SkPMFloat_SSE2.h b/src/opts/SkPMFloat_SSE2.h
|
| index 88a38039b507dc7fe593e62f5b01f99237d5d96b..c7e791ff62c89299d9823fde0d2c2f66fd353349 100644
|
| --- a/src/opts/SkPMFloat_SSE2.h
|
| +++ b/src/opts/SkPMFloat_SSE2.h
|
| @@ -5,6 +5,8 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| +namespace { // See SkPMFloat.h
|
| +
|
| // For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit components in 16 bits
|
| // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally convert those to floats.
|
|
|
| @@ -78,3 +80,5 @@ inline void SkPMFloat::RoundClampTo4PMColors(
|
| SkPMColorAssert(colors[2]);
|
| SkPMColorAssert(colors[3]);
|
| }
|
| +
|
| +} // namespace
|
|
|