| Index: src/opts/SkPMFloat_SSE2.h | 
| diff --git a/src/opts/SkPMFloat_SSE2.h b/src/opts/SkPMFloat_SSE2.h | 
| index 88a38039b507dc7fe593e62f5b01f99237d5d96b..c7e791ff62c89299d9823fde0d2c2f66fd353349 100644 | 
| --- a/src/opts/SkPMFloat_SSE2.h | 
| +++ b/src/opts/SkPMFloat_SSE2.h | 
| @@ -5,6 +5,8 @@ | 
| * found in the LICENSE file. | 
| */ | 
|  | 
| +namespace {  // See SkPMFloat.h | 
| + | 
| // For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit components in 16 bits | 
| // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally convert those to floats. | 
|  | 
| @@ -78,3 +80,5 @@ inline void SkPMFloat::RoundClampTo4PMColors( | 
| SkPMColorAssert(colors[2]); | 
| SkPMColorAssert(colors[3]); | 
| } | 
| + | 
| +}  // namespace | 
|  |