Index: src/opts/SkPMFloat_SSE2.h |
diff --git a/src/opts/SkPMFloat_SSE2.h b/src/opts/SkPMFloat_SSE2.h |
index 88a38039b507dc7fe593e62f5b01f99237d5d96b..c7e791ff62c89299d9823fde0d2c2f66fd353349 100644 |
--- a/src/opts/SkPMFloat_SSE2.h |
+++ b/src/opts/SkPMFloat_SSE2.h |
@@ -5,6 +5,8 @@ |
* found in the LICENSE file. |
*/ |
+namespace { // See SkPMFloat.h |
+ |
// For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit components in 16 bits |
// (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally convert those to floats. |
@@ -78,3 +80,5 @@ inline void SkPMFloat::RoundClampTo4PMColors( |
SkPMColorAssert(colors[2]); |
SkPMColorAssert(colors[3]); |
} |
+ |
+} // namespace |