| Index: src/opts/SkPMFloat_neon.h
|
| diff --git a/src/opts/SkPMFloat_neon.h b/src/opts/SkPMFloat_neon.h
|
| index 1c01bc48038c6a22637ef18ced9b3ac793a19e08..cabb29a2a80ee8b399878a21e26aa723f0c90e31 100644
|
| --- a/src/opts/SkPMFloat_neon.h
|
| +++ b/src/opts/SkPMFloat_neon.h
|
| @@ -5,6 +5,8 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| +namespace { // See SkPMFloat.h
|
| +
|
| // For SkPMFloat(SkPMFColor), we widen our 8 bit components (fix8) to 8-bit components in 16 bits
|
| // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally convert those to floats.
|
|
|
| @@ -70,3 +72,5 @@ inline void SkPMFloat::RoundClampTo4PMColors(
|
| colors[2] = c.roundClamp();
|
| colors[3] = d.roundClamp();
|
| }
|
| +
|
| +} // namespace
|
|
|