DescriptionMerge 171701
> Delay delivery of audio input data.
>
> The AudioQueue API may use a large internal buffer and repeatedly call us
> back to back once that internal buffer is filled. When this happens the
> renderer client does not have enough time to read data back from the
> shared memory before the next write comes along. If HandleInputBuffer()
> is called too frequently, Sleep() to simulate realtime input and ensure
> the shared memory doesn't get trampled.
>
> BUG=157613
> TEST=Playback works on older style Mac units.
>
> Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=171681
>
> Review URL: https://codereview.chromium.org/11482002
TBR=dalecurtis@google.com
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=172093
Patch Set 1 #
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