| Index: src/gpu/gl/GrGLGpu.cpp
|
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
|
| index 972049aa56b36327e24671d7c1d19e3138228035..9b03a2e23dd504f4dfeab4435ec94d323a6500b9 100644
|
| --- a/src/gpu/gl/GrGLGpu.cpp
|
| +++ b/src/gpu/gl/GrGLGpu.cpp
|
| @@ -227,6 +227,10 @@ GrGLGpu::GrGLGpu(GrGLContext* ctx, GrContext* context)
|
| }
|
|
|
| GrGLGpu::~GrGLGpu() {
|
| + // Delete the path rendering explicitly, since it will need working gpu object to release the
|
| + // resources the object itself holds.
|
| + fPathRendering.reset();
|
| +
|
| if (0 != fHWProgramID) {
|
| // detach the current program so there is no confusion on OpenGL's part
|
| // that we want it to be deleted
|
|
|