Index: mojo/services/network/public/cpp/web_socket_read_queue.cc |
diff --git a/mojo/services/network/public/cpp/web_socket_read_queue.cc b/mojo/services/network/public/cpp/web_socket_read_queue.cc |
index 1bcf503fce17f476b0cab2ca2d3f935f6d85dc3e..e2c80c7f2bbf9dc111e1e031448c0381717962ad 100644 |
--- a/mojo/services/network/public/cpp/web_socket_read_queue.cc |
+++ b/mojo/services/network/public/cpp/web_socket_read_queue.cc |
@@ -5,6 +5,7 @@ |
#include "network/public/cpp/web_socket_read_queue.h" |
#include "base/bind.h" |
+#include "third_party/mojo/src/mojo/public/cpp/environment/logging.h" |
namespace mojo { |
@@ -14,10 +15,12 @@ struct WebSocketReadQueue::Operation { |
}; |
WebSocketReadQueue::WebSocketReadQueue(DataPipeConsumerHandle handle) |
- : handle_(handle), is_waiting_(false) { |
+ : handle_(handle), is_busy_(false), destructed_(nullptr) { |
} |
WebSocketReadQueue::~WebSocketReadQueue() { |
+ if (destructed_) |
+ *destructed_ = true; |
} |
void WebSocketReadQueue::Read(uint32_t num_bytes, |
@@ -27,34 +30,61 @@ void WebSocketReadQueue::Read(uint32_t num_bytes, |
op->callback_ = callback; |
queue_.push_back(op); |
- if (!is_waiting_) |
- TryToRead(); |
+ if (is_busy_) |
+ return; |
+ |
+ is_busy_ = true; |
+ TryToRead(); |
} |
void WebSocketReadQueue::TryToRead() { |
- Operation* op = queue_[0]; |
- const void* buffer = NULL; |
- uint32_t bytes_read = op->num_bytes_; |
- MojoResult result = BeginReadDataRaw( |
- handle_, &buffer, &bytes_read, MOJO_READ_DATA_FLAG_ALL_OR_NONE); |
- if (result == MOJO_RESULT_SHOULD_WAIT) { |
- EndReadDataRaw(handle_, bytes_read); |
- Wait(); |
- return; |
- } |
+ MOJO_DCHECK(is_busy_); |
+ MOJO_DCHECK(!queue_.empty()); |
+ do { |
+ Operation* op = queue_[0]; |
+ const void* buffer = NULL; |
+ uint32_t bytes_read = op->num_bytes_; |
+ MojoResult result = BeginReadDataRaw( |
+ handle_, &buffer, &bytes_read, MOJO_READ_DATA_FLAG_ALL_OR_NONE); |
+ if (result == MOJO_RESULT_SHOULD_WAIT) { |
+ Wait(); |
+ return; |
+ } |
- // Ensure |op| is deleted, whether or not |this| goes away. |
- scoped_ptr<Operation> op_deleter(op); |
- queue_.weak_erase(queue_.begin()); |
- if (result != MOJO_RESULT_OK) |
- return; |
- DataPipeConsumerHandle handle = handle_; |
- op->callback_.Run(static_cast<const char*>(buffer)); // may delete |this| |
- EndReadDataRaw(handle, bytes_read); |
+ // Ensure |op| is deleted, whether or not |this| goes away. |
+ scoped_ptr<Operation> op_deleter(op); |
+ queue_.weak_erase(queue_.begin()); |
+ |
+ // http://crbug.com/490193 This should run callback as well. May need to |
+ // change the callback signature. |
+ if (result != MOJO_RESULT_OK) |
+ return; |
+ |
+ uint32_t num_bytes = op_deleter->num_bytes_; |
+ MOJO_DCHECK(num_bytes <= bytes_read); |
+ DataPipeConsumerHandle handle = handle_; |
+ |
+ bool destructed = false; |
+ destructed_ = &destructed; |
jam
2015/05/20 18:23:13
checkout this pattern: https://code.google.com/p/c
yzshen1
2015/05/20 19:23:32
I agree that the pattern is cleaner.
One issue is
|
+ |
+ // May delete |this|. In that case, |destructed| will be set to true. |
+ // Because |is_busy_| is true during the whole process, even if Read() is |
+ // called by the callback, TryToRead() won't be re-entered. So we don't have |
+ // to worry about |destructed_| being re-written by nested calls. |
+ op->callback_.Run(static_cast<const char*>(buffer)); |
+ |
+ destructed_ = nullptr; |
+ |
+ EndReadDataRaw(handle, num_bytes); |
+ |
+ if (destructed) |
+ return; |
+ } while (!queue_.empty()); |
+ is_busy_ = false; |
} |
void WebSocketReadQueue::Wait() { |
- is_waiting_ = true; |
+ MOJO_DCHECK(is_busy_); |
handle_watcher_.Start( |
handle_, |
MOJO_HANDLE_SIGNAL_READABLE, |
@@ -63,7 +93,7 @@ void WebSocketReadQueue::Wait() { |
} |
void WebSocketReadQueue::OnHandleReady(MojoResult result) { |
- is_waiting_ = false; |
+ MOJO_DCHECK(is_busy_); |
TryToRead(); |
} |