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Unified Diff: mojo/services/network/public/cpp/web_socket_read_queue.cc

Issue 1148913002: Fix WebSocket{Read,Write}Queue. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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Index: mojo/services/network/public/cpp/web_socket_read_queue.cc
diff --git a/mojo/services/network/public/cpp/web_socket_read_queue.cc b/mojo/services/network/public/cpp/web_socket_read_queue.cc
index 1bcf503fce17f476b0cab2ca2d3f935f6d85dc3e..e2c80c7f2bbf9dc111e1e031448c0381717962ad 100644
--- a/mojo/services/network/public/cpp/web_socket_read_queue.cc
+++ b/mojo/services/network/public/cpp/web_socket_read_queue.cc
@@ -5,6 +5,7 @@
#include "network/public/cpp/web_socket_read_queue.h"
#include "base/bind.h"
+#include "third_party/mojo/src/mojo/public/cpp/environment/logging.h"
namespace mojo {
@@ -14,10 +15,12 @@ struct WebSocketReadQueue::Operation {
};
WebSocketReadQueue::WebSocketReadQueue(DataPipeConsumerHandle handle)
- : handle_(handle), is_waiting_(false) {
+ : handle_(handle), is_busy_(false), destructed_(nullptr) {
}
WebSocketReadQueue::~WebSocketReadQueue() {
+ if (destructed_)
+ *destructed_ = true;
}
void WebSocketReadQueue::Read(uint32_t num_bytes,
@@ -27,34 +30,61 @@ void WebSocketReadQueue::Read(uint32_t num_bytes,
op->callback_ = callback;
queue_.push_back(op);
- if (!is_waiting_)
- TryToRead();
+ if (is_busy_)
+ return;
+
+ is_busy_ = true;
+ TryToRead();
}
void WebSocketReadQueue::TryToRead() {
- Operation* op = queue_[0];
- const void* buffer = NULL;
- uint32_t bytes_read = op->num_bytes_;
- MojoResult result = BeginReadDataRaw(
- handle_, &buffer, &bytes_read, MOJO_READ_DATA_FLAG_ALL_OR_NONE);
- if (result == MOJO_RESULT_SHOULD_WAIT) {
- EndReadDataRaw(handle_, bytes_read);
- Wait();
- return;
- }
+ MOJO_DCHECK(is_busy_);
+ MOJO_DCHECK(!queue_.empty());
+ do {
+ Operation* op = queue_[0];
+ const void* buffer = NULL;
+ uint32_t bytes_read = op->num_bytes_;
+ MojoResult result = BeginReadDataRaw(
+ handle_, &buffer, &bytes_read, MOJO_READ_DATA_FLAG_ALL_OR_NONE);
+ if (result == MOJO_RESULT_SHOULD_WAIT) {
+ Wait();
+ return;
+ }
- // Ensure |op| is deleted, whether or not |this| goes away.
- scoped_ptr<Operation> op_deleter(op);
- queue_.weak_erase(queue_.begin());
- if (result != MOJO_RESULT_OK)
- return;
- DataPipeConsumerHandle handle = handle_;
- op->callback_.Run(static_cast<const char*>(buffer)); // may delete |this|
- EndReadDataRaw(handle, bytes_read);
+ // Ensure |op| is deleted, whether or not |this| goes away.
+ scoped_ptr<Operation> op_deleter(op);
+ queue_.weak_erase(queue_.begin());
+
+ // http://crbug.com/490193 This should run callback as well. May need to
+ // change the callback signature.
+ if (result != MOJO_RESULT_OK)
+ return;
+
+ uint32_t num_bytes = op_deleter->num_bytes_;
+ MOJO_DCHECK(num_bytes <= bytes_read);
+ DataPipeConsumerHandle handle = handle_;
+
+ bool destructed = false;
+ destructed_ = &destructed;
jam 2015/05/20 18:23:13 checkout this pattern: https://code.google.com/p/c
yzshen1 2015/05/20 19:23:32 I agree that the pattern is cleaner. One issue is
+
+ // May delete |this|. In that case, |destructed| will be set to true.
+ // Because |is_busy_| is true during the whole process, even if Read() is
+ // called by the callback, TryToRead() won't be re-entered. So we don't have
+ // to worry about |destructed_| being re-written by nested calls.
+ op->callback_.Run(static_cast<const char*>(buffer));
+
+ destructed_ = nullptr;
+
+ EndReadDataRaw(handle, num_bytes);
+
+ if (destructed)
+ return;
+ } while (!queue_.empty());
+ is_busy_ = false;
}
void WebSocketReadQueue::Wait() {
- is_waiting_ = true;
+ MOJO_DCHECK(is_busy_);
handle_watcher_.Start(
handle_,
MOJO_HANDLE_SIGNAL_READABLE,
@@ -63,7 +93,7 @@ void WebSocketReadQueue::Wait() {
}
void WebSocketReadQueue::OnHandleReady(MojoResult result) {
- is_waiting_ = false;
+ MOJO_DCHECK(is_busy_);
TryToRead();
}
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