Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index 850b8c2931628acc80be4d2ef78700f2cd55e03b..fffc91ff23f5ec91f9e948764ab9be04b44f06c1 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -530,7 +530,7 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua |
// Apply filters to the contents texture. |
SkBitmap filterBitmap; |
if (renderPass->filter) { |
- filterBitmap = applyImageFilter(this, renderPass->filter, contentsTexture, m_client->hasImplThread()); |
+ filterBitmap = applyImageFilter(this, renderPass->filter.get(), contentsTexture, m_client->hasImplThread()); |
} else { |
filterBitmap = applyFilters(this, renderPass->filters, contentsTexture, m_client->hasImplThread()); |
} |