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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/gl_renderer.h" | 5 #include "cc/gl_renderer.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/string_split.h" | 9 #include "base/string_split.h" |
10 #include "base/string_util.h" | 10 #include "base/string_util.h" |
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523 | 523 |
524 WebTransformationMatrix contentsDeviceTransformInverse = contentsDeviceTrans
form.inverse(); | 524 WebTransformationMatrix contentsDeviceTransformInverse = contentsDeviceTrans
form.inverse(); |
525 scoped_ptr<ScopedResource> backgroundTexture = drawBackgroundFilters( | 525 scoped_ptr<ScopedResource> backgroundTexture = drawBackgroundFilters( |
526 frame, quad, renderPass->background_filters, | 526 frame, quad, renderPass->background_filters, |
527 contentsDeviceTransform, contentsDeviceTransformInverse); | 527 contentsDeviceTransform, contentsDeviceTransformInverse); |
528 | 528 |
529 // FIXME: Cache this value so that we don't have to do it for both the surfa
ce and its replica. | 529 // FIXME: Cache this value so that we don't have to do it for both the surfa
ce and its replica. |
530 // Apply filters to the contents texture. | 530 // Apply filters to the contents texture. |
531 SkBitmap filterBitmap; | 531 SkBitmap filterBitmap; |
532 if (renderPass->filter) { | 532 if (renderPass->filter) { |
533 filterBitmap = applyImageFilter(this, renderPass->filter, contentsTextur
e, m_client->hasImplThread()); | 533 filterBitmap = applyImageFilter(this, renderPass->filter.get(), contents
Texture, m_client->hasImplThread()); |
534 } else { | 534 } else { |
535 filterBitmap = applyFilters(this, renderPass->filters, contentsTexture,
m_client->hasImplThread()); | 535 filterBitmap = applyFilters(this, renderPass->filters, contentsTexture,
m_client->hasImplThread()); |
536 } | 536 } |
537 scoped_ptr<ResourceProvider::ScopedReadLockGL> contentsResourceLock; | 537 scoped_ptr<ResourceProvider::ScopedReadLockGL> contentsResourceLock; |
538 unsigned contentsTextureId = 0; | 538 unsigned contentsTextureId = 0; |
539 if (filterBitmap.getTexture()) { | 539 if (filterBitmap.getTexture()) { |
540 GrTexture* texture = reinterpret_cast<GrTexture*>(filterBitmap.getTextur
e()); | 540 GrTexture* texture = reinterpret_cast<GrTexture*>(filterBitmap.getTextur
e()); |
541 contentsTextureId = texture->getTextureHandle(); | 541 contentsTextureId = texture->getTextureHandle(); |
542 } else { | 542 } else { |
543 contentsResourceLock = make_scoped_ptr(new ResourceProvider::ScopedReadL
ockGL(m_resourceProvider, contentsTexture->id())); | 543 contentsResourceLock = make_scoped_ptr(new ResourceProvider::ScopedReadL
ockGL(m_resourceProvider, contentsTexture->id())); |
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1611 | 1611 |
1612 releaseRenderPassTextures(); | 1612 releaseRenderPassTextures(); |
1613 } | 1613 } |
1614 | 1614 |
1615 bool GLRenderer::isContextLost() | 1615 bool GLRenderer::isContextLost() |
1616 { | 1616 { |
1617 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); | 1617 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); |
1618 } | 1618 } |
1619 | 1619 |
1620 } // namespace cc | 1620 } // namespace cc |
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