Index: Source/modules/webaudio/AudioDestinationNode.cpp |
diff --git a/Source/modules/webaudio/AudioDestinationNode.cpp b/Source/modules/webaudio/AudioDestinationNode.cpp |
index 920bb6cef15abd48fa14f9edccea93b494906984..93815449c25087664c262424f86bede8ddc73f70 100644 |
--- a/Source/modules/webaudio/AudioDestinationNode.cpp |
+++ b/Source/modules/webaudio/AudioDestinationNode.cpp |
@@ -95,6 +95,12 @@ void AudioDestinationHandler::render(AudioBus* sourceBus, AudioBus* destinationB |
releaseStore(&m_currentSampleFrame, newSampleFrame); |
} |
+WebThread* AudioDestinationHandler::offlineRenderThread() |
+{ |
+ ASSERT(context()->isOfflineContext()); |
haraken
2015/06/30 07:41:50
ASSERT_NOT_REACHED() would be better.
hongchan
2015/06/30 18:52:10
Done.
|
+ return nullptr; |
+} |
+ |
// ---------------------------------------------------------------- |
AudioDestinationNode::AudioDestinationNode(AudioContext& context) |