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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
88 context()->deferredTaskHandler().processAutomaticPullNodes(numberOfFrames); | 88 context()->deferredTaskHandler().processAutomaticPullNodes(numberOfFrames); |
89 | 89 |
90 // Let the context take care of any business at the end of each render quant um. | 90 // Let the context take care of any business at the end of each render quant um. |
91 context()->handlePostRenderTasks(); | 91 context()->handlePostRenderTasks(); |
92 | 92 |
93 // Advance current sample-frame. | 93 // Advance current sample-frame. |
94 size_t newSampleFrame = m_currentSampleFrame + numberOfFrames; | 94 size_t newSampleFrame = m_currentSampleFrame + numberOfFrames; |
95 releaseStore(&m_currentSampleFrame, newSampleFrame); | 95 releaseStore(&m_currentSampleFrame, newSampleFrame); |
96 } | 96 } |
97 | 97 |
98 WebThread* AudioDestinationHandler::offlineRenderThread() | |
99 { | |
100 ASSERT(context()->isOfflineContext()); | |
haraken
2015/06/30 07:41:50
ASSERT_NOT_REACHED() would be better.
hongchan
2015/06/30 18:52:10
Done.
| |
101 return nullptr; | |
102 } | |
103 | |
98 // ---------------------------------------------------------------- | 104 // ---------------------------------------------------------------- |
99 | 105 |
100 AudioDestinationNode::AudioDestinationNode(AudioContext& context) | 106 AudioDestinationNode::AudioDestinationNode(AudioContext& context) |
101 : AudioNode(context) | 107 : AudioNode(context) |
102 { | 108 { |
103 } | 109 } |
104 | 110 |
105 AudioDestinationHandler& AudioDestinationNode::audioDestinationHandler() const | 111 AudioDestinationHandler& AudioDestinationNode::audioDestinationHandler() const |
106 { | 112 { |
107 return static_cast<AudioDestinationHandler&>(handler()); | 113 return static_cast<AudioDestinationHandler&>(handler()); |
108 } | 114 } |
109 | 115 |
110 unsigned long AudioDestinationNode::maxChannelCount() const | 116 unsigned long AudioDestinationNode::maxChannelCount() const |
111 { | 117 { |
112 return audioDestinationHandler().maxChannelCount(); | 118 return audioDestinationHandler().maxChannelCount(); |
113 } | 119 } |
114 | 120 |
115 } // namespace blink | 121 } // namespace blink |
116 | 122 |
117 #endif // ENABLE(WEB_AUDIO) | 123 #endif // ENABLE(WEB_AUDIO) |
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