Index: cc/stubs/float_quad.h |
diff --git a/cc/stubs/float_quad.h b/cc/stubs/float_quad.h |
deleted file mode 100644 |
index 33b4c08e9d6d9f22f213f28084c3f575def6d0c6..0000000000000000000000000000000000000000 |
--- a/cc/stubs/float_quad.h |
+++ /dev/null |
@@ -1,87 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_STUBS_FLOATQUAD_H_ |
-#define CC_STUBS_FLOATQUAD_H_ |
- |
-#include "ui/gfx/rect.h" |
-#include "ui/gfx/rect_f.h" |
-#include "FloatPoint.h" |
-#include "FloatRect.h" |
-#if INSIDE_WEBKIT_BUILD |
-#include "Source/WebCore/platform/graphics/FloatQuad.h" |
-#else |
-#include "third_party/WebKit/Source/WebCore/platform/graphics/FloatQuad.h" |
-#endif |
- |
-namespace cc { |
- |
-class FloatQuad : public WebCore::FloatQuad |
-{ |
-public: |
- FloatQuad() { } |
- |
- FloatQuad(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& p3, const FloatPoint& p4) |
- : WebCore::FloatQuad(p1, p2, p3, p4) |
- { |
- } |
- |
- FloatQuad(const FloatRect& rect) |
- : WebCore::FloatQuad(rect) |
- { |
- } |
- |
- FloatQuad(const IntRect& rect) |
- : WebCore::FloatQuad(rect) |
- { |
- } |
- |
- FloatQuad(const WebCore::FloatRect& rect) |
- : WebCore::FloatQuad(rect) |
- { |
- } |
- |
- FloatQuad(const WebCore::IntRect& rect) |
- : WebCore::FloatQuad(rect) |
- { |
- } |
- |
- FloatQuad(const WebCore::FloatQuad& quad) |
- : WebCore::FloatQuad(quad) |
- { |
- } |
- |
- FloatQuad(const gfx::Rect& rect) |
- : WebCore::FloatQuad(WebCore::IntRect(rect.x(), rect.y(), rect.width(), rect.height())) |
- { |
- } |
- |
- FloatQuad(const gfx::RectF& rect) |
- : WebCore::FloatQuad(WebCore::FloatRect(rect.x(), rect.y(), rect.width(), rect.height())) |
- { |
- } |
- |
- FloatQuad(const gfx::PointF& p1, const gfx::PointF& p2, const gfx::PointF& p3, const gfx::PointF& p4) |
- : WebCore::FloatQuad(cc::FloatPoint(p1), cc::FloatPoint(p2), cc::FloatPoint(p3), cc::FloatPoint(p4)) |
- { |
- } |
- |
- cc::FloatPoint p1() const { return cc::FloatPoint(WebCore::FloatQuad::p1()); } |
- cc::FloatPoint p2() const { return cc::FloatPoint(WebCore::FloatQuad::p2()); } |
- cc::FloatPoint p3() const { return cc::FloatPoint(WebCore::FloatQuad::p3()); } |
- cc::FloatPoint p4() const { return cc::FloatPoint(WebCore::FloatQuad::p4()); } |
- |
- void setP1(gfx::PointF p) { WebCore::FloatQuad::setP1(cc::FloatPoint(p)); } |
- void setP2(gfx::PointF p) { WebCore::FloatQuad::setP2(cc::FloatPoint(p)); } |
- void setP3(gfx::PointF p) { WebCore::FloatQuad::setP3(cc::FloatPoint(p)); } |
- void setP4(gfx::PointF p) { WebCore::FloatQuad::setP4(cc::FloatPoint(p)); } |
- |
- gfx::RectF boundingBox() const { return cc::FloatRect(WebCore::FloatQuad::boundingBox()); } |
- |
- bool containsPoint(gfx::PointF p) { return WebCore::FloatQuad::containsPoint(cc::FloatPoint(p)); } |
-}; |
- |
-} |
- |
-#endif |