| Index: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| index 48eb54e89ab3f17b40fa7109929c22457bb7a61d..9f1decebebb565d081279f7a98d9f4ca62ecc462 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h
|
| @@ -37,10 +37,10 @@ static GLenum valid_buffer_usage_table[] = {
|
| };
|
|
|
| static GLenum valid_capability_table[] = {
|
| - GL_DITHER,
|
| GL_BLEND,
|
| GL_CULL_FACE,
|
| GL_DEPTH_TEST,
|
| + GL_DITHER,
|
| GL_POLYGON_OFFSET_FILL,
|
| GL_SAMPLE_ALPHA_TO_COVERAGE,
|
| GL_SAMPLE_COVERAGE,
|
| @@ -124,36 +124,17 @@ static GLenum valid_g_l_state_table[] = {
|
| GL_ALIASED_POINT_SIZE_RANGE,
|
| GL_ALPHA_BITS,
|
| GL_ARRAY_BUFFER_BINDING,
|
| - GL_BLEND,
|
| - GL_BLEND_COLOR,
|
| - GL_BLEND_DST_ALPHA,
|
| - GL_BLEND_DST_RGB,
|
| - GL_BLEND_EQUATION_ALPHA,
|
| - GL_BLEND_EQUATION_RGB,
|
| - GL_BLEND_SRC_ALPHA,
|
| - GL_BLEND_SRC_RGB,
|
| GL_BLUE_BITS,
|
| - GL_COLOR_CLEAR_VALUE,
|
| - GL_COLOR_WRITEMASK,
|
| GL_COMPRESSED_TEXTURE_FORMATS,
|
| - GL_CULL_FACE,
|
| - GL_CULL_FACE_MODE,
|
| GL_CURRENT_PROGRAM,
|
| GL_DEPTH_BITS,
|
| - GL_DEPTH_CLEAR_VALUE,
|
| - GL_DEPTH_FUNC,
|
| GL_DEPTH_RANGE,
|
| - GL_DEPTH_TEST,
|
| - GL_DEPTH_WRITEMASK,
|
| - GL_DITHER,
|
| GL_ELEMENT_ARRAY_BUFFER_BINDING,
|
| GL_FRAMEBUFFER_BINDING,
|
| - GL_FRONT_FACE,
|
| GL_GENERATE_MIPMAP_HINT,
|
| GL_GREEN_BITS,
|
| GL_IMPLEMENTATION_COLOR_READ_FORMAT,
|
| GL_IMPLEMENTATION_COLOR_READ_TYPE,
|
| - GL_LINE_WIDTH,
|
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
|
| GL_MAX_CUBE_MAP_TEXTURE_SIZE,
|
| GL_MAX_FRAGMENT_UNIFORM_VECTORS,
|
| @@ -168,9 +149,6 @@ static GLenum valid_g_l_state_table[] = {
|
| GL_NUM_COMPRESSED_TEXTURE_FORMATS,
|
| GL_NUM_SHADER_BINARY_FORMATS,
|
| GL_PACK_ALIGNMENT,
|
| - GL_POLYGON_OFFSET_FACTOR,
|
| - GL_POLYGON_OFFSET_FILL,
|
| - GL_POLYGON_OFFSET_UNITS,
|
| GL_RED_BITS,
|
| GL_RENDERBUFFER_BINDING,
|
| GL_SAMPLE_BUFFERS,
|
| @@ -178,27 +156,10 @@ static GLenum valid_g_l_state_table[] = {
|
| GL_SAMPLE_COVERAGE_VALUE,
|
| GL_SAMPLES,
|
| GL_SCISSOR_BOX,
|
| - GL_SCISSOR_TEST,
|
| GL_SHADER_BINARY_FORMATS,
|
| GL_SHADER_COMPILER,
|
| - GL_STENCIL_BACK_FAIL,
|
| - GL_STENCIL_BACK_FUNC,
|
| - GL_STENCIL_BACK_PASS_DEPTH_FAIL,
|
| - GL_STENCIL_BACK_PASS_DEPTH_PASS,
|
| - GL_STENCIL_BACK_REF,
|
| - GL_STENCIL_BACK_VALUE_MASK,
|
| - GL_STENCIL_BACK_WRITEMASK,
|
| - GL_STENCIL_BITS,
|
| - GL_STENCIL_CLEAR_VALUE,
|
| - GL_STENCIL_FAIL,
|
| - GL_STENCIL_FUNC,
|
| - GL_STENCIL_PASS_DEPTH_FAIL,
|
| - GL_STENCIL_PASS_DEPTH_PASS,
|
| - GL_STENCIL_REF,
|
| - GL_STENCIL_TEST,
|
| - GL_STENCIL_VALUE_MASK,
|
| - GL_STENCIL_WRITEMASK,
|
| GL_SUBPIXEL_BITS,
|
| + GL_STENCIL_BITS,
|
| GL_TEXTURE_BINDING_2D,
|
| GL_TEXTURE_BINDING_CUBE_MAP,
|
| GL_UNPACK_ALIGNMENT,
|
| @@ -206,6 +167,52 @@ static GLenum valid_g_l_state_table[] = {
|
| GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
|
| GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
|
| GL_VIEWPORT,
|
| + GL_BLEND_COLOR,
|
| + GL_BLEND_EQUATION_RGB,
|
| + GL_BLEND_EQUATION_ALPHA,
|
| + GL_BLEND_SRC_RGB,
|
| + GL_BLEND_DST_RGB,
|
| + GL_BLEND_SRC_ALPHA,
|
| + GL_BLEND_DST_ALPHA,
|
| + GL_COLOR_CLEAR_VALUE,
|
| + GL_DEPTH_CLEAR_VALUE,
|
| + GL_STENCIL_CLEAR_VALUE,
|
| + GL_COLOR_WRITEMASK,
|
| + GL_CULL_FACE_MODE,
|
| + GL_DEPTH_FUNC,
|
| + GL_DEPTH_WRITEMASK,
|
| + GL_DEPTH_RANGE,
|
| + GL_FRONT_FACE,
|
| + GL_LINE_WIDTH,
|
| + GL_POLYGON_OFFSET_FACTOR,
|
| + GL_POLYGON_OFFSET_UNITS,
|
| + GL_SAMPLE_COVERAGE_VALUE,
|
| + GL_SAMPLE_COVERAGE_INVERT,
|
| + GL_SCISSOR_BOX,
|
| + GL_STENCIL_FUNC,
|
| + GL_STENCIL_REF,
|
| + GL_STENCIL_VALUE_MASK,
|
| + GL_STENCIL_BACK_FUNC,
|
| + GL_STENCIL_BACK_REF,
|
| + GL_STENCIL_BACK_VALUE_MASK,
|
| + GL_STENCIL_WRITEMASK,
|
| + GL_STENCIL_BACK_WRITEMASK,
|
| + GL_STENCIL_FAIL,
|
| + GL_STENCIL_PASS_DEPTH_FAIL,
|
| + GL_STENCIL_PASS_DEPTH_PASS,
|
| + GL_STENCIL_BACK_FAIL,
|
| + GL_STENCIL_BACK_PASS_DEPTH_FAIL,
|
| + GL_STENCIL_BACK_PASS_DEPTH_PASS,
|
| + GL_VIEWPORT,
|
| + GL_BLEND,
|
| + GL_CULL_FACE,
|
| + GL_DEPTH_TEST,
|
| + GL_DITHER,
|
| + GL_POLYGON_OFFSET_FILL,
|
| + GL_SAMPLE_ALPHA_TO_COVERAGE,
|
| + GL_SAMPLE_COVERAGE,
|
| + GL_SCISSOR_TEST,
|
| + GL_STENCIL_TEST,
|
| };
|
|
|
| static GLenum valid_get_max_index_type_table[] = {
|
|
|