Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(704)

Side by Side Diff: gpu/command_buffer/service/gles2_cmd_validation_implementation_autogen.h

Issue 11301006: automate more GL state handling (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H _ // NOLINT 9 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H _ // NOLINT
10 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H _ // NOLINT 10 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H _ // NOLINT
(...skipping 19 matching lines...) Expand all
30 GL_ELEMENT_ARRAY_BUFFER, 30 GL_ELEMENT_ARRAY_BUFFER,
31 }; 31 };
32 32
33 static GLenum valid_buffer_usage_table[] = { 33 static GLenum valid_buffer_usage_table[] = {
34 GL_STREAM_DRAW, 34 GL_STREAM_DRAW,
35 GL_STATIC_DRAW, 35 GL_STATIC_DRAW,
36 GL_DYNAMIC_DRAW, 36 GL_DYNAMIC_DRAW,
37 }; 37 };
38 38
39 static GLenum valid_capability_table[] = { 39 static GLenum valid_capability_table[] = {
40 GL_DITHER,
41 GL_BLEND, 40 GL_BLEND,
42 GL_CULL_FACE, 41 GL_CULL_FACE,
43 GL_DEPTH_TEST, 42 GL_DEPTH_TEST,
43 GL_DITHER,
44 GL_POLYGON_OFFSET_FILL, 44 GL_POLYGON_OFFSET_FILL,
45 GL_SAMPLE_ALPHA_TO_COVERAGE, 45 GL_SAMPLE_ALPHA_TO_COVERAGE,
46 GL_SAMPLE_COVERAGE, 46 GL_SAMPLE_COVERAGE,
47 GL_SCISSOR_TEST, 47 GL_SCISSOR_TEST,
48 GL_STENCIL_TEST, 48 GL_STENCIL_TEST,
49 }; 49 };
50 50
51 static GLenum valid_cmp_function_table[] = { 51 static GLenum valid_cmp_function_table[] = {
52 GL_NEVER, 52 GL_NEVER,
53 GL_LESS, 53 GL_LESS,
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 static GLenum valid_frame_buffer_target_table[] = { 117 static GLenum valid_frame_buffer_target_table[] = {
118 GL_FRAMEBUFFER, 118 GL_FRAMEBUFFER,
119 }; 119 };
120 120
121 static GLenum valid_g_l_state_table[] = { 121 static GLenum valid_g_l_state_table[] = {
122 GL_ACTIVE_TEXTURE, 122 GL_ACTIVE_TEXTURE,
123 GL_ALIASED_LINE_WIDTH_RANGE, 123 GL_ALIASED_LINE_WIDTH_RANGE,
124 GL_ALIASED_POINT_SIZE_RANGE, 124 GL_ALIASED_POINT_SIZE_RANGE,
125 GL_ALPHA_BITS, 125 GL_ALPHA_BITS,
126 GL_ARRAY_BUFFER_BINDING, 126 GL_ARRAY_BUFFER_BINDING,
127 GL_BLEND,
128 GL_BLEND_COLOR,
129 GL_BLEND_DST_ALPHA,
130 GL_BLEND_DST_RGB,
131 GL_BLEND_EQUATION_ALPHA,
132 GL_BLEND_EQUATION_RGB,
133 GL_BLEND_SRC_ALPHA,
134 GL_BLEND_SRC_RGB,
135 GL_BLUE_BITS, 127 GL_BLUE_BITS,
136 GL_COLOR_CLEAR_VALUE,
137 GL_COLOR_WRITEMASK,
138 GL_COMPRESSED_TEXTURE_FORMATS, 128 GL_COMPRESSED_TEXTURE_FORMATS,
139 GL_CULL_FACE,
140 GL_CULL_FACE_MODE,
141 GL_CURRENT_PROGRAM, 129 GL_CURRENT_PROGRAM,
142 GL_DEPTH_BITS, 130 GL_DEPTH_BITS,
143 GL_DEPTH_CLEAR_VALUE,
144 GL_DEPTH_FUNC,
145 GL_DEPTH_RANGE, 131 GL_DEPTH_RANGE,
146 GL_DEPTH_TEST,
147 GL_DEPTH_WRITEMASK,
148 GL_DITHER,
149 GL_ELEMENT_ARRAY_BUFFER_BINDING, 132 GL_ELEMENT_ARRAY_BUFFER_BINDING,
150 GL_FRAMEBUFFER_BINDING, 133 GL_FRAMEBUFFER_BINDING,
151 GL_FRONT_FACE,
152 GL_GENERATE_MIPMAP_HINT, 134 GL_GENERATE_MIPMAP_HINT,
153 GL_GREEN_BITS, 135 GL_GREEN_BITS,
154 GL_IMPLEMENTATION_COLOR_READ_FORMAT, 136 GL_IMPLEMENTATION_COLOR_READ_FORMAT,
155 GL_IMPLEMENTATION_COLOR_READ_TYPE, 137 GL_IMPLEMENTATION_COLOR_READ_TYPE,
156 GL_LINE_WIDTH,
157 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 138 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
158 GL_MAX_CUBE_MAP_TEXTURE_SIZE, 139 GL_MAX_CUBE_MAP_TEXTURE_SIZE,
159 GL_MAX_FRAGMENT_UNIFORM_VECTORS, 140 GL_MAX_FRAGMENT_UNIFORM_VECTORS,
160 GL_MAX_RENDERBUFFER_SIZE, 141 GL_MAX_RENDERBUFFER_SIZE,
161 GL_MAX_TEXTURE_IMAGE_UNITS, 142 GL_MAX_TEXTURE_IMAGE_UNITS,
162 GL_MAX_TEXTURE_SIZE, 143 GL_MAX_TEXTURE_SIZE,
163 GL_MAX_VARYING_VECTORS, 144 GL_MAX_VARYING_VECTORS,
164 GL_MAX_VERTEX_ATTRIBS, 145 GL_MAX_VERTEX_ATTRIBS,
165 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 146 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,
166 GL_MAX_VERTEX_UNIFORM_VECTORS, 147 GL_MAX_VERTEX_UNIFORM_VECTORS,
167 GL_MAX_VIEWPORT_DIMS, 148 GL_MAX_VIEWPORT_DIMS,
168 GL_NUM_COMPRESSED_TEXTURE_FORMATS, 149 GL_NUM_COMPRESSED_TEXTURE_FORMATS,
169 GL_NUM_SHADER_BINARY_FORMATS, 150 GL_NUM_SHADER_BINARY_FORMATS,
170 GL_PACK_ALIGNMENT, 151 GL_PACK_ALIGNMENT,
171 GL_POLYGON_OFFSET_FACTOR,
172 GL_POLYGON_OFFSET_FILL,
173 GL_POLYGON_OFFSET_UNITS,
174 GL_RED_BITS, 152 GL_RED_BITS,
175 GL_RENDERBUFFER_BINDING, 153 GL_RENDERBUFFER_BINDING,
176 GL_SAMPLE_BUFFERS, 154 GL_SAMPLE_BUFFERS,
177 GL_SAMPLE_COVERAGE_INVERT, 155 GL_SAMPLE_COVERAGE_INVERT,
178 GL_SAMPLE_COVERAGE_VALUE, 156 GL_SAMPLE_COVERAGE_VALUE,
179 GL_SAMPLES, 157 GL_SAMPLES,
180 GL_SCISSOR_BOX, 158 GL_SCISSOR_BOX,
181 GL_SCISSOR_TEST,
182 GL_SHADER_BINARY_FORMATS, 159 GL_SHADER_BINARY_FORMATS,
183 GL_SHADER_COMPILER, 160 GL_SHADER_COMPILER,
184 GL_STENCIL_BACK_FAIL, 161 GL_SUBPIXEL_BITS,
185 GL_STENCIL_BACK_FUNC,
186 GL_STENCIL_BACK_PASS_DEPTH_FAIL,
187 GL_STENCIL_BACK_PASS_DEPTH_PASS,
188 GL_STENCIL_BACK_REF,
189 GL_STENCIL_BACK_VALUE_MASK,
190 GL_STENCIL_BACK_WRITEMASK,
191 GL_STENCIL_BITS, 162 GL_STENCIL_BITS,
192 GL_STENCIL_CLEAR_VALUE,
193 GL_STENCIL_FAIL,
194 GL_STENCIL_FUNC,
195 GL_STENCIL_PASS_DEPTH_FAIL,
196 GL_STENCIL_PASS_DEPTH_PASS,
197 GL_STENCIL_REF,
198 GL_STENCIL_TEST,
199 GL_STENCIL_VALUE_MASK,
200 GL_STENCIL_WRITEMASK,
201 GL_SUBPIXEL_BITS,
202 GL_TEXTURE_BINDING_2D, 163 GL_TEXTURE_BINDING_2D,
203 GL_TEXTURE_BINDING_CUBE_MAP, 164 GL_TEXTURE_BINDING_CUBE_MAP,
204 GL_UNPACK_ALIGNMENT, 165 GL_UNPACK_ALIGNMENT,
205 GL_UNPACK_FLIP_Y_CHROMIUM, 166 GL_UNPACK_FLIP_Y_CHROMIUM,
206 GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, 167 GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
207 GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, 168 GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
208 GL_VIEWPORT, 169 GL_VIEWPORT,
170 GL_BLEND_COLOR,
171 GL_BLEND_EQUATION_RGB,
172 GL_BLEND_EQUATION_ALPHA,
173 GL_BLEND_SRC_RGB,
174 GL_BLEND_DST_RGB,
175 GL_BLEND_SRC_ALPHA,
176 GL_BLEND_DST_ALPHA,
177 GL_COLOR_CLEAR_VALUE,
178 GL_DEPTH_CLEAR_VALUE,
179 GL_STENCIL_CLEAR_VALUE,
180 GL_COLOR_WRITEMASK,
181 GL_CULL_FACE_MODE,
182 GL_DEPTH_FUNC,
183 GL_DEPTH_WRITEMASK,
184 GL_DEPTH_RANGE,
185 GL_FRONT_FACE,
186 GL_LINE_WIDTH,
187 GL_POLYGON_OFFSET_FACTOR,
188 GL_POLYGON_OFFSET_UNITS,
189 GL_SAMPLE_COVERAGE_VALUE,
190 GL_SAMPLE_COVERAGE_INVERT,
191 GL_SCISSOR_BOX,
192 GL_STENCIL_FUNC,
193 GL_STENCIL_REF,
194 GL_STENCIL_VALUE_MASK,
195 GL_STENCIL_BACK_FUNC,
196 GL_STENCIL_BACK_REF,
197 GL_STENCIL_BACK_VALUE_MASK,
198 GL_STENCIL_WRITEMASK,
199 GL_STENCIL_BACK_WRITEMASK,
200 GL_STENCIL_FAIL,
201 GL_STENCIL_PASS_DEPTH_FAIL,
202 GL_STENCIL_PASS_DEPTH_PASS,
203 GL_STENCIL_BACK_FAIL,
204 GL_STENCIL_BACK_PASS_DEPTH_FAIL,
205 GL_STENCIL_BACK_PASS_DEPTH_PASS,
206 GL_VIEWPORT,
207 GL_BLEND,
208 GL_CULL_FACE,
209 GL_DEPTH_TEST,
210 GL_DITHER,
211 GL_POLYGON_OFFSET_FILL,
212 GL_SAMPLE_ALPHA_TO_COVERAGE,
213 GL_SAMPLE_COVERAGE,
214 GL_SCISSOR_TEST,
215 GL_STENCIL_TEST,
209 }; 216 };
210 217
211 static GLenum valid_get_max_index_type_table[] = { 218 static GLenum valid_get_max_index_type_table[] = {
212 GL_UNSIGNED_BYTE, 219 GL_UNSIGNED_BYTE,
213 GL_UNSIGNED_SHORT, 220 GL_UNSIGNED_SHORT,
214 GL_UNSIGNED_INT, 221 GL_UNSIGNED_INT,
215 }; 222 };
216 223
217 static GLenum valid_get_tex_param_target_table[] = { 224 static GLenum valid_get_tex_param_target_table[] = {
218 GL_TEXTURE_2D, 225 GL_TEXTURE_2D,
(...skipping 409 matching lines...) Expand 10 before | Expand all | Expand 10 after
628 valid_vertex_attribute_table, arraysize( 635 valid_vertex_attribute_table, arraysize(
629 valid_vertex_attribute_table)), 636 valid_vertex_attribute_table)),
630 vertex_pointer( 637 vertex_pointer(
631 valid_vertex_pointer_table, arraysize(valid_vertex_pointer_table)), 638 valid_vertex_pointer_table, arraysize(valid_vertex_pointer_table)),
632 zero_only( 639 zero_only(
633 valid_zero_only_table, arraysize(valid_zero_only_table)) { 640 valid_zero_only_table, arraysize(valid_zero_only_table)) {
634 } 641 }
635 642
636 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE N_H_ // NOLINT 643 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGE N_H_ // NOLINT
637 644
OLDNEW
« no previous file with comments | « gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc ('k') | gpu/command_buffer_service.gypi » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698