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Unified Diff: ui/gfx/vector3d_f.h

Issue 11293193: ui: Add non-member Vector2dScale() and Vector3dScale() methods to create scaled vectors (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: use it in cc/ Created 8 years, 1 month ago
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Index: ui/gfx/vector3d_f.h
diff --git a/ui/gfx/vector3d_f.h b/ui/gfx/vector3d_f.h
index a2845f89267880e28b4634df450471e30c520402..182411eaf0e1c3518b0cb01bbb2f1d5a21767e72 100644
--- a/ui/gfx/vector3d_f.h
+++ b/ui/gfx/vector3d_f.h
@@ -95,6 +95,15 @@ inline Vector3dF CrossProduct(const Vector3dF& lhs, const Vector3dF& rhs) {
// Return the dot product of two vectors.
UI_EXPORT float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs);
+// Return a vector that is |v| scaled by the given scale factors along each
+// axis.
+UI_EXPORT Vector3dF ScaleVector3d(
+ const Vector3dF& v, float x_scale, float y_scale, float z_scale);
sky 2012/11/09 17:06:21 nit on the wrapper here too.
danakj 2012/11/09 18:21:47 Done.
+
+// Return a vector that is |v| scaled by the given scale factor.
+inline Vector3dF ScaleVector3d(const Vector3dF& v, float scale) {
+ return ScaleVector3d(v, scale, scale, scale);
+}
} // namespace gfx

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