Chromium Code Reviews| Index: ui/gfx/vector3d_f.cc |
| diff --git a/ui/gfx/vector3d_f.cc b/ui/gfx/vector3d_f.cc |
| index 730f00b9975cf48782963c296e1e51171437f60a..e547a62363861656129fbed714b0b61ff2b75e71 100644 |
| --- a/ui/gfx/vector3d_f.cc |
| +++ b/ui/gfx/vector3d_f.cc |
| @@ -76,4 +76,11 @@ float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs) { |
| return lhs.x() * rhs.x() + lhs.y() * rhs.y() + lhs.z() * rhs.z(); |
| } |
| +Vector3dF ScaleVector3d( |
| + const Vector3dF& v, float x_scale, float y_scale, float z_scale) { |
|
sky
2012/11/09 17:06:21
nit on wrapping here too.
danakj
2012/11/09 18:21:47
Done.
|
| + Vector3dF scaled_v(v); |
| + scaled_v.Scale(x_scale, y_scale, z_scale); |
| + return scaled_v; |
| +} |
| + |
| } // namespace gfx |