Index: ash/wm/shadow_controller.cc |
=================================================================== |
--- ash/wm/shadow_controller.cc (revision 167688) |
+++ ash/wm/shadow_controller.cc (working copy) |
@@ -1,169 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ash/wm/shadow_controller.h" |
- |
-#include <utility> |
- |
-#include "ash/shell.h" |
-#include "ash/wm/shadow.h" |
-#include "ash/wm/shadow_types.h" |
-#include "ash/wm/window_properties.h" |
-#include "base/command_line.h" |
-#include "base/logging.h" |
-#include "ui/aura/client/activation_client.h" |
-#include "ui/aura/env.h" |
-#include "ui/aura/root_window.h" |
-#include "ui/aura/window.h" |
-#include "ui/compositor/layer.h" |
- |
-using std::make_pair; |
- |
-namespace ash { |
-namespace internal { |
- |
-namespace { |
- |
-ShadowType GetShadowTypeFromWindow(aura::Window* window) { |
- switch (window->type()) { |
- case aura::client::WINDOW_TYPE_NORMAL: |
- case aura::client::WINDOW_TYPE_PANEL: |
- case aura::client::WINDOW_TYPE_MENU: |
- case aura::client::WINDOW_TYPE_TOOLTIP: |
- return SHADOW_TYPE_RECTANGULAR; |
- default: |
- break; |
- } |
- return SHADOW_TYPE_NONE; |
-} |
- |
-bool ShouldUseSmallShadowForWindow(aura::Window* window) { |
- switch (window->type()) { |
- case aura::client::WINDOW_TYPE_MENU: |
- case aura::client::WINDOW_TYPE_TOOLTIP: |
- return true; |
- default: |
- break; |
- } |
- return false; |
-} |
- |
-// Returns the shadow style to be applied to |losing_active| when it is losing |
-// active to |gaining_active|. |gaining_active| may be of a type that hides when |
-// inactive, and as such we do not want to render |losing_active| as inactive. |
-Shadow::Style GetShadowStyleForWindowLosingActive( |
- aura::Window* losing_active, |
- aura::Window* gaining_active) { |
- if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) { |
- aura::Window::Windows::const_iterator it = |
- std::find(losing_active->transient_children().begin(), |
- losing_active->transient_children().end(), |
- gaining_active); |
- if (it != losing_active->transient_children().end()) |
- return Shadow::STYLE_ACTIVE; |
- } |
- return Shadow::STYLE_INACTIVE; |
-} |
- |
-} // namespace |
- |
-ShadowController::ShadowController() |
- : ALLOW_THIS_IN_INITIALIZER_LIST(observer_manager_(this)) { |
- aura::Env::GetInstance()->AddObserver(this); |
- // Watch for window activation changes. |
- aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> |
- AddObserver(this); |
-} |
- |
-ShadowController::~ShadowController() { |
- aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> |
- RemoveObserver(this); |
- aura::Env::GetInstance()->RemoveObserver(this); |
-} |
- |
-void ShadowController::OnWindowInitialized(aura::Window* window) { |
- observer_manager_.Add(window); |
- SetShadowType(window, GetShadowTypeFromWindow(window)); |
- HandlePossibleShadowVisibilityChange(window); |
-} |
- |
-void ShadowController::OnWindowPropertyChanged(aura::Window* window, |
- const void* key, |
- intptr_t old) { |
- if (key == kShadowTypeKey) { |
- HandlePossibleShadowVisibilityChange(window); |
- return; |
- } |
-} |
- |
-void ShadowController::OnWindowBoundsChanged(aura::Window* window, |
- const gfx::Rect& old_bounds, |
- const gfx::Rect& new_bounds) { |
- Shadow* shadow = GetShadowForWindow(window); |
- if (shadow) |
- shadow->SetContentBounds(gfx::Rect(new_bounds.size())); |
-} |
- |
-void ShadowController::OnWindowDestroyed(aura::Window* window) { |
- window_shadows_.erase(window); |
- observer_manager_.Remove(window); |
-} |
- |
-void ShadowController::OnWindowActivated(aura::Window* gaining_active, |
- aura::Window* losing_active) { |
- if (gaining_active) { |
- Shadow* shadow = GetShadowForWindow(gaining_active); |
- if (shadow && !ShouldUseSmallShadowForWindow(gaining_active)) |
- shadow->SetStyle(Shadow::STYLE_ACTIVE); |
- } |
- if (losing_active) { |
- Shadow* shadow = GetShadowForWindow(losing_active); |
- if (shadow && !ShouldUseSmallShadowForWindow(losing_active)) { |
- shadow->SetStyle(GetShadowStyleForWindowLosingActive(losing_active, |
- gaining_active)); |
- } |
- } |
-} |
- |
-bool ShadowController::ShouldShowShadowForWindow(aura::Window* window) const { |
- const ShadowType type = GetShadowType(window); |
- switch (type) { |
- case SHADOW_TYPE_NONE: |
- return false; |
- case SHADOW_TYPE_RECTANGULAR: |
- return true; |
- default: |
- NOTREACHED() << "Unknown shadow type " << type; |
- return false; |
- } |
-} |
- |
-Shadow* ShadowController::GetShadowForWindow(aura::Window* window) { |
- WindowShadowMap::const_iterator it = window_shadows_.find(window); |
- return it != window_shadows_.end() ? it->second.get() : NULL; |
-} |
- |
-void ShadowController::HandlePossibleShadowVisibilityChange( |
- aura::Window* window) { |
- const bool should_show = ShouldShowShadowForWindow(window); |
- Shadow* shadow = GetShadowForWindow(window); |
- if (shadow) |
- shadow->layer()->SetVisible(should_show); |
- else if (should_show && !shadow) |
- CreateShadowForWindow(window); |
-} |
- |
-void ShadowController::CreateShadowForWindow(aura::Window* window) { |
- linked_ptr<Shadow> shadow(new Shadow()); |
- window_shadows_.insert(make_pair(window, shadow)); |
- |
- shadow->Init(ShouldUseSmallShadowForWindow(window) ? |
- Shadow::STYLE_SMALL : Shadow::STYLE_ACTIVE); |
- shadow->SetContentBounds(gfx::Rect(window->bounds().size())); |
- shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); |
- window->layer()->Add(shadow->layer()); |
-} |
- |
-} // namespace internal |
-} // namespace ash |