Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(437)

Unified Diff: ash/wm/shadow_controller.cc

Issue 11275296: Move shadow code to views\corewm (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « ash/wm/shadow_controller.h ('k') | ash/wm/shadow_controller_unittest.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: ash/wm/shadow_controller.cc
===================================================================
--- ash/wm/shadow_controller.cc (revision 167688)
+++ ash/wm/shadow_controller.cc (working copy)
@@ -1,169 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/shadow_controller.h"
-
-#include <utility>
-
-#include "ash/shell.h"
-#include "ash/wm/shadow.h"
-#include "ash/wm/shadow_types.h"
-#include "ash/wm/window_properties.h"
-#include "base/command_line.h"
-#include "base/logging.h"
-#include "ui/aura/client/activation_client.h"
-#include "ui/aura/env.h"
-#include "ui/aura/root_window.h"
-#include "ui/aura/window.h"
-#include "ui/compositor/layer.h"
-
-using std::make_pair;
-
-namespace ash {
-namespace internal {
-
-namespace {
-
-ShadowType GetShadowTypeFromWindow(aura::Window* window) {
- switch (window->type()) {
- case aura::client::WINDOW_TYPE_NORMAL:
- case aura::client::WINDOW_TYPE_PANEL:
- case aura::client::WINDOW_TYPE_MENU:
- case aura::client::WINDOW_TYPE_TOOLTIP:
- return SHADOW_TYPE_RECTANGULAR;
- default:
- break;
- }
- return SHADOW_TYPE_NONE;
-}
-
-bool ShouldUseSmallShadowForWindow(aura::Window* window) {
- switch (window->type()) {
- case aura::client::WINDOW_TYPE_MENU:
- case aura::client::WINDOW_TYPE_TOOLTIP:
- return true;
- default:
- break;
- }
- return false;
-}
-
-// Returns the shadow style to be applied to |losing_active| when it is losing
-// active to |gaining_active|. |gaining_active| may be of a type that hides when
-// inactive, and as such we do not want to render |losing_active| as inactive.
-Shadow::Style GetShadowStyleForWindowLosingActive(
- aura::Window* losing_active,
- aura::Window* gaining_active) {
- if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) {
- aura::Window::Windows::const_iterator it =
- std::find(losing_active->transient_children().begin(),
- losing_active->transient_children().end(),
- gaining_active);
- if (it != losing_active->transient_children().end())
- return Shadow::STYLE_ACTIVE;
- }
- return Shadow::STYLE_INACTIVE;
-}
-
-} // namespace
-
-ShadowController::ShadowController()
- : ALLOW_THIS_IN_INITIALIZER_LIST(observer_manager_(this)) {
- aura::Env::GetInstance()->AddObserver(this);
- // Watch for window activation changes.
- aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
- AddObserver(this);
-}
-
-ShadowController::~ShadowController() {
- aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())->
- RemoveObserver(this);
- aura::Env::GetInstance()->RemoveObserver(this);
-}
-
-void ShadowController::OnWindowInitialized(aura::Window* window) {
- observer_manager_.Add(window);
- SetShadowType(window, GetShadowTypeFromWindow(window));
- HandlePossibleShadowVisibilityChange(window);
-}
-
-void ShadowController::OnWindowPropertyChanged(aura::Window* window,
- const void* key,
- intptr_t old) {
- if (key == kShadowTypeKey) {
- HandlePossibleShadowVisibilityChange(window);
- return;
- }
-}
-
-void ShadowController::OnWindowBoundsChanged(aura::Window* window,
- const gfx::Rect& old_bounds,
- const gfx::Rect& new_bounds) {
- Shadow* shadow = GetShadowForWindow(window);
- if (shadow)
- shadow->SetContentBounds(gfx::Rect(new_bounds.size()));
-}
-
-void ShadowController::OnWindowDestroyed(aura::Window* window) {
- window_shadows_.erase(window);
- observer_manager_.Remove(window);
-}
-
-void ShadowController::OnWindowActivated(aura::Window* gaining_active,
- aura::Window* losing_active) {
- if (gaining_active) {
- Shadow* shadow = GetShadowForWindow(gaining_active);
- if (shadow && !ShouldUseSmallShadowForWindow(gaining_active))
- shadow->SetStyle(Shadow::STYLE_ACTIVE);
- }
- if (losing_active) {
- Shadow* shadow = GetShadowForWindow(losing_active);
- if (shadow && !ShouldUseSmallShadowForWindow(losing_active)) {
- shadow->SetStyle(GetShadowStyleForWindowLosingActive(losing_active,
- gaining_active));
- }
- }
-}
-
-bool ShadowController::ShouldShowShadowForWindow(aura::Window* window) const {
- const ShadowType type = GetShadowType(window);
- switch (type) {
- case SHADOW_TYPE_NONE:
- return false;
- case SHADOW_TYPE_RECTANGULAR:
- return true;
- default:
- NOTREACHED() << "Unknown shadow type " << type;
- return false;
- }
-}
-
-Shadow* ShadowController::GetShadowForWindow(aura::Window* window) {
- WindowShadowMap::const_iterator it = window_shadows_.find(window);
- return it != window_shadows_.end() ? it->second.get() : NULL;
-}
-
-void ShadowController::HandlePossibleShadowVisibilityChange(
- aura::Window* window) {
- const bool should_show = ShouldShowShadowForWindow(window);
- Shadow* shadow = GetShadowForWindow(window);
- if (shadow)
- shadow->layer()->SetVisible(should_show);
- else if (should_show && !shadow)
- CreateShadowForWindow(window);
-}
-
-void ShadowController::CreateShadowForWindow(aura::Window* window) {
- linked_ptr<Shadow> shadow(new Shadow());
- window_shadows_.insert(make_pair(window, shadow));
-
- shadow->Init(ShouldUseSmallShadowForWindow(window) ?
- Shadow::STYLE_SMALL : Shadow::STYLE_ACTIVE);
- shadow->SetContentBounds(gfx::Rect(window->bounds().size()));
- shadow->layer()->SetVisible(ShouldShowShadowForWindow(window));
- window->layer()->Add(shadow->layer());
-}
-
-} // namespace internal
-} // namespace ash
« no previous file with comments | « ash/wm/shadow_controller.h ('k') | ash/wm/shadow_controller_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698