Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index b059d76ae06a8b3cedbfe7bc089e0c41ed6f0c99..e2625a49f050c0e4f6d7c8c64c4177490930eb75 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -688,7 +688,7 @@ void GLRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQuad* qua |
float clampX = min(0.5, clampRect.width() / 2.0 - epsilon); |
float clampY = min(0.5, clampRect.height() / 2.0 - epsilon); |
clampRect.Inset(clampX, clampY, clampX, clampY); |
- gfx::PointF clampOffset = clampRect.origin() - tileRect.origin(); |
+ gfx::Vector2dF clampOffset = clampRect.origin() - tileRect.origin(); |
gfx::PointF textureOffset = quad->textureOffset() + clampOffset + |
(tileRect.origin() - quad->quadRect().origin()); |