| Index: Source/core/animation/ElementAnimations.h
|
| diff --git a/Source/core/animation/ElementAnimations.h b/Source/core/animation/ElementAnimations.h
|
| index bc2607d976ea029077e9f7f4ff7bc863ce302002..ad23910b4660368fedecd2d88044ceba8e14e043 100644
|
| --- a/Source/core/animation/ElementAnimations.h
|
| +++ b/Source/core/animation/ElementAnimations.h
|
| @@ -44,11 +44,13 @@ class CSSAnimations;
|
|
|
| using AnimationCountedSet = WillBeHeapHashCountedSet<RawPtrWillBeWeakMember<Animation>>;
|
|
|
| -class ElementAnimations : public NoBaseWillBeGarbageCollectedFinalized<ElementAnimations> {
|
| +class ElementAnimations : public GarbageCollectedFinalized<ElementAnimations> {
|
| WTF_MAKE_NONCOPYABLE(ElementAnimations);
|
| + USING_PRE_FINALIZER(ElementAnimations, dispose);
|
| public:
|
| ElementAnimations();
|
| ~ElementAnimations();
|
| + void dispose();
|
|
|
| // Animations that are currently active for this element, their effects will be applied
|
| // during a style recalc. CSS Transitions are included in this stack.
|
| @@ -93,7 +95,7 @@ private:
|
| #if !ENABLE(OILPAN)
|
| // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements alive
|
| // and won't be needed once the Node hierarchy becomes traceable.
|
| - Vector<KeyframeEffect*> m_effects;
|
| + HeapVector<Member<KeyframeEffect>> m_effects;
|
| #endif
|
|
|
| // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style change is due to animation.
|
|
|