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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 26 matching lines...) Expand all Loading... |
| 37 #include "wtf/HashMap.h" | 37 #include "wtf/HashMap.h" |
| 38 #include "wtf/RefPtr.h" | 38 #include "wtf/RefPtr.h" |
| 39 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
| 43 class CSSAnimations; | 43 class CSSAnimations; |
| 44 | 44 |
| 45 using AnimationCountedSet = WillBeHeapHashCountedSet<RawPtrWillBeWeakMember<Anim
ation>>; | 45 using AnimationCountedSet = WillBeHeapHashCountedSet<RawPtrWillBeWeakMember<Anim
ation>>; |
| 46 | 46 |
| 47 class ElementAnimations : public NoBaseWillBeGarbageCollectedFinalized<ElementAn
imations> { | 47 class ElementAnimations : public GarbageCollectedFinalized<ElementAnimations> { |
| 48 WTF_MAKE_NONCOPYABLE(ElementAnimations); | 48 WTF_MAKE_NONCOPYABLE(ElementAnimations); |
| 49 USING_PRE_FINALIZER(ElementAnimations, dispose); |
| 49 public: | 50 public: |
| 50 ElementAnimations(); | 51 ElementAnimations(); |
| 51 ~ElementAnimations(); | 52 ~ElementAnimations(); |
| 53 void dispose(); |
| 52 | 54 |
| 53 // Animations that are currently active for this element, their effects will
be applied | 55 // Animations that are currently active for this element, their effects will
be applied |
| 54 // during a style recalc. CSS Transitions are included in this stack. | 56 // during a style recalc. CSS Transitions are included in this stack. |
| 55 AnimationStack& defaultStack() { return m_defaultStack; } | 57 AnimationStack& defaultStack() { return m_defaultStack; } |
| 56 const AnimationStack& defaultStack() const { return m_defaultStack; } | 58 const AnimationStack& defaultStack() const { return m_defaultStack; } |
| 57 // Tracks the state of active CSS Animations and Transitions. The individual
animations | 59 // Tracks the state of active CSS Animations and Transitions. The individual
animations |
| 58 // will also be part of the default stack, but the mapping betwen animation
name and | 60 // will also be part of the default stack, but the mapping betwen animation
name and |
| 59 // animation is kept here. | 61 // animation is kept here. |
| 60 CSSAnimations& cssAnimations() { return m_cssAnimations; } | 62 CSSAnimations& cssAnimations() { return m_cssAnimations; } |
| 61 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } | 63 const CSSAnimations& cssAnimations() const { return m_cssAnimations; } |
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| 86 | 88 |
| 87 AnimationStack m_defaultStack; | 89 AnimationStack m_defaultStack; |
| 88 CSSAnimations m_cssAnimations; | 90 CSSAnimations m_cssAnimations; |
| 89 AnimationCountedSet m_animations; | 91 AnimationCountedSet m_animations; |
| 90 bool m_animationStyleChange; | 92 bool m_animationStyleChange; |
| 91 RefPtr<ComputedStyle> m_baseComputedStyle; | 93 RefPtr<ComputedStyle> m_baseComputedStyle; |
| 92 | 94 |
| 93 #if !ENABLE(OILPAN) | 95 #if !ENABLE(OILPAN) |
| 94 // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements ali
ve | 96 // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements ali
ve |
| 95 // and won't be needed once the Node hierarchy becomes traceable. | 97 // and won't be needed once the Node hierarchy becomes traceable. |
| 96 Vector<KeyframeEffect*> m_effects; | 98 HeapVector<Member<KeyframeEffect>> m_effects; |
| 97 #endif | 99 #endif |
| 98 | 100 |
| 99 // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style chan
ge is due to animation. | 101 // CSSAnimations and DeferredLegacyStyleInterpolation checks if a style chan
ge is due to animation. |
| 100 friend class CSSAnimations; | 102 friend class CSSAnimations; |
| 101 friend class DeferredLegacyStyleInterpolation; | 103 friend class DeferredLegacyStyleInterpolation; |
| 102 }; | 104 }; |
| 103 | 105 |
| 104 } // namespace blink | 106 } // namespace blink |
| 105 | 107 |
| 106 #endif // ElementAnimations_h | 108 #endif // ElementAnimations_h |
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