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Unified Diff: cc/CCDirectRenderer.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/CCDirectRenderer.h
diff --git a/cc/CCDirectRenderer.h b/cc/CCDirectRenderer.h
index 73e6dc685377a53c808385f534aa9c0f48b9e563..3e61292ac6ba9d563f4a77d05f1752f426333915 100644
--- a/cc/CCDirectRenderer.h
+++ b/cc/CCDirectRenderer.h
@@ -2,104 +2,5 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CCDirectRenderer_h
-#define CCDirectRenderer_h
-
-#include "base/basictypes.h"
-#include "CCRenderer.h"
-#include "CCResourceProvider.h"
-#include "CCScopedTexture.h"
-
-namespace cc {
-
-class CCResourceProvider;
-
-// This is the base class for code shared between the GL and software
-// renderer implementations. "Direct" refers to the fact that it does not
-// delegate rendering to another compositor.
-class CCDirectRenderer : public CCRenderer {
-public:
- virtual ~CCDirectRenderer();
-
- CCResourceProvider* resourceProvider() const { return m_resourceProvider; }
-
- virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& renderPassesInDrawOrder) OVERRIDE;
- virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const OVERRIDE;
- virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, const CCRenderPassIdHashMap& renderPassesById) OVERRIDE;
-
-protected:
- CCDirectRenderer(CCRendererClient* client, CCResourceProvider* resourceProvider);
-
- struct DrawingFrame {
- DrawingFrame();
- ~DrawingFrame();
-
- const CCRenderPassIdHashMap* renderPassesById;
- const CCRenderPass* rootRenderPass;
- const CCRenderPass* currentRenderPass;
- const CCScopedTexture* currentTexture;
-
- FloatRect rootDamageRect;
-
- WebKit::WebTransformationMatrix projectionMatrix;
- WebKit::WebTransformationMatrix windowMatrix;
- bool flippedY;
- FloatRect scissorRectInRenderPassSpace;
- };
-
- class CachedTexture : public CCScopedTexture {
- public:
- static scoped_ptr<CachedTexture> create(CCResourceProvider* resourceProvider) {
- return make_scoped_ptr(new CachedTexture(resourceProvider));
- }
- virtual ~CachedTexture() {}
-
- bool isComplete() const { return m_isComplete; }
- void setIsComplete(bool isComplete) { m_isComplete = isComplete; }
-
- protected:
- explicit CachedTexture(CCResourceProvider* resourceProvider)
- : CCScopedTexture(resourceProvider)
- , m_isComplete(false)
- {
- }
-
- private:
- bool m_isComplete;
-
- DISALLOW_COPY_AND_ASSIGN(CachedTexture);
- };
-
- static FloatRect quadVertexRect();
- static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTransform, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& quadRect);
- static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool flipY);
- static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect scissorRect);
-
- bool haveCachedResources(CCRenderPass::Id) const;
- static IntSize renderPassTextureSize(const CCRenderPass*);
- static GC3Denum renderPassTextureFormat(const CCRenderPass*);
-
- void drawRenderPass(DrawingFrame&, const CCRenderPass*);
- bool useRenderPass(DrawingFrame&, const CCRenderPass*);
-
- virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0;
- virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*, const IntRect& framebufferRect) = 0;
- virtual void setDrawViewportSize(const IntSize&) = 0;
- virtual void enableScissorTestRect(const IntRect& scissorRect) = 0;
- virtual void disableScissorTest() = 0;
- virtual void clearFramebuffer(DrawingFrame&) = 0;
- virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0;
- virtual void beginDrawingFrame(DrawingFrame&) = 0;
- virtual void finishDrawingFrame(DrawingFrame&) = 0;
- virtual bool flippedFramebuffer() const = 0;
-
- ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures;
- CCResourceProvider* m_resourceProvider;
-
-private:
- DISALLOW_COPY_AND_ASSIGN(CCDirectRenderer);
-};
-
-} // namespace cc
-
-#endif // CCDirectRenderer_h
+// Temporary forwarding header
+#include "cc/direct_renderer.h"
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