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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDirectRenderer_h | 5 // Temporary forwarding header |
6 #define CCDirectRenderer_h | 6 #include "cc/direct_renderer.h" |
7 | |
8 #include "base/basictypes.h" | |
9 #include "CCRenderer.h" | |
10 #include "CCResourceProvider.h" | |
11 #include "CCScopedTexture.h" | |
12 | |
13 namespace cc { | |
14 | |
15 class CCResourceProvider; | |
16 | |
17 // This is the base class for code shared between the GL and software | |
18 // renderer implementations. "Direct" refers to the fact that it does not | |
19 // delegate rendering to another compositor. | |
20 class CCDirectRenderer : public CCRenderer { | |
21 public: | |
22 virtual ~CCDirectRenderer(); | |
23 | |
24 CCResourceProvider* resourceProvider() const { return m_resourceProvider; } | |
25 | |
26 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& ren
derPassesInDrawOrder) OVERRIDE; | |
27 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const OVER
RIDE; | |
28 virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, cons
t CCRenderPassIdHashMap& renderPassesById) OVERRIDE; | |
29 | |
30 protected: | |
31 CCDirectRenderer(CCRendererClient* client, CCResourceProvider* resourceProvi
der); | |
32 | |
33 struct DrawingFrame { | |
34 DrawingFrame(); | |
35 ~DrawingFrame(); | |
36 | |
37 const CCRenderPassIdHashMap* renderPassesById; | |
38 const CCRenderPass* rootRenderPass; | |
39 const CCRenderPass* currentRenderPass; | |
40 const CCScopedTexture* currentTexture; | |
41 | |
42 FloatRect rootDamageRect; | |
43 | |
44 WebKit::WebTransformationMatrix projectionMatrix; | |
45 WebKit::WebTransformationMatrix windowMatrix; | |
46 bool flippedY; | |
47 FloatRect scissorRectInRenderPassSpace; | |
48 }; | |
49 | |
50 class CachedTexture : public CCScopedTexture { | |
51 public: | |
52 static scoped_ptr<CachedTexture> create(CCResourceProvider* resourceProv
ider) { | |
53 return make_scoped_ptr(new CachedTexture(resourceProvider)); | |
54 } | |
55 virtual ~CachedTexture() {} | |
56 | |
57 bool isComplete() const { return m_isComplete; } | |
58 void setIsComplete(bool isComplete) { m_isComplete = isComplete; } | |
59 | |
60 protected: | |
61 explicit CachedTexture(CCResourceProvider* resourceProvider) | |
62 : CCScopedTexture(resourceProvider) | |
63 , m_isComplete(false) | |
64 { | |
65 } | |
66 | |
67 private: | |
68 bool m_isComplete; | |
69 | |
70 DISALLOW_COPY_AND_ASSIGN(CachedTexture); | |
71 }; | |
72 | |
73 static FloatRect quadVertexRect(); | |
74 static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTrans
form, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& qua
dRect); | |
75 static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool
flipY); | |
76 static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect sciss
orRect); | |
77 | |
78 bool haveCachedResources(CCRenderPass::Id) const; | |
79 static IntSize renderPassTextureSize(const CCRenderPass*); | |
80 static GC3Denum renderPassTextureFormat(const CCRenderPass*); | |
81 | |
82 void drawRenderPass(DrawingFrame&, const CCRenderPass*); | |
83 bool useRenderPass(DrawingFrame&, const CCRenderPass*); | |
84 | |
85 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; | |
86 virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*,
const IntRect& framebufferRect) = 0; | |
87 virtual void setDrawViewportSize(const IntSize&) = 0; | |
88 virtual void enableScissorTestRect(const IntRect& scissorRect) = 0; | |
89 virtual void disableScissorTest() = 0; | |
90 virtual void clearFramebuffer(DrawingFrame&) = 0; | |
91 virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0; | |
92 virtual void beginDrawingFrame(DrawingFrame&) = 0; | |
93 virtual void finishDrawingFrame(DrawingFrame&) = 0; | |
94 virtual bool flippedFramebuffer() const = 0; | |
95 | |
96 ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures; | |
97 CCResourceProvider* m_resourceProvider; | |
98 | |
99 private: | |
100 DISALLOW_COPY_AND_ASSIGN(CCDirectRenderer); | |
101 }; | |
102 | |
103 } // namespace cc | |
104 | |
105 #endif // CCDirectRenderer_h | |
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