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Unified Diff: cc/CCOcclusionTracker.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/CCOcclusionTracker.h
diff --git a/cc/CCOcclusionTracker.h b/cc/CCOcclusionTracker.h
index c2526cdc38eb04639c92ab76a344a2d4b60137e4..b7c8ce0fa1655b9d8d5790d2722bf975bde95987 100644
--- a/cc/CCOcclusionTracker.h
+++ b/cc/CCOcclusionTracker.h
@@ -2,104 +2,5 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CCOcclusionTracker_h
-#define CCOcclusionTracker_h
-
-#include "base/basictypes.h"
-#include "CCLayerIterator.h"
-#include "FloatQuad.h"
-#include "Region.h"
-
-namespace cc {
-class CCOverdrawMetrics;
-class CCLayerImpl;
-class CCRenderSurface;
-class LayerChromium;
-class RenderSurfaceChromium;
-
-// This class is used to track occlusion of layers while traversing them in a front-to-back order. As each layer is visited, one of the
-// methods in this class is called to notify it about the current target surface.
-// Then, occlusion in the content space of the current layer may be queried, via methods such as occluded() and unoccludedContentRect().
-// If the current layer owns a RenderSurface, then occlusion on that RenderSurface may also be queried via surfaceOccluded() and surfaceUnoccludedContentRect().
-// Finally, once finished with the layer, occlusion behind the layer should be marked by calling markOccludedBehindLayer().
-template<typename LayerType, typename RenderSurfaceType>
-class CCOcclusionTrackerBase {
-public:
- CCOcclusionTrackerBase(IntRect rootTargetRect, bool recordMetricsForFrame);
-
- // Called at the beginning of each step in the CCLayerIterator's front-to-back traversal.
- void enterLayer(const CCLayerIteratorPosition<LayerType>&);
- // Called at the end of each step in the CCLayerIterator's front-to-back traversal.
- void leaveLayer(const CCLayerIteratorPosition<LayerType>&);
-
- // Returns true if the given rect in content space for the layer is fully occluded in either screen space or the layer's target surface.
- bool occluded(const LayerType*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const;
- // Gives an unoccluded sub-rect of |contentRect| in the content space of the layer. Used when considering occlusion for a layer that paints/draws something.
- IntRect unoccludedContentRect(const LayerType*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const;
-
- // Gives an unoccluded sub-rect of |contentRect| in the content space of the renderTarget owned by the layer.
- // Used when considering occlusion for a contributing surface that is rendering into another target.
- IntRect unoccludedContributingSurfaceContentRect(const LayerType*, bool forReplica, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const;
-
- // Report operations for recording overdraw metrics.
- CCOverdrawMetrics& overdrawMetrics() const { return *m_overdrawMetrics.get(); }
-
- // Gives the region of the screen that is not occluded by something opaque.
- Region computeVisibleRegionInScreen() const { return subtract(Region(m_rootTargetRect), m_stack.last().occlusionInScreen); }
-
- void setMinimumTrackingSize(const IntSize& size) { m_minimumTrackingSize = size; }
-
- // The following is used for visualization purposes.
- void setOccludingScreenSpaceRectsContainer(Vector<IntRect>* rects) { m_occludingScreenSpaceRects = rects; }
-
-protected:
- struct StackObject {
- StackObject() : target(0) { }
- StackObject(const LayerType* target) : target(target) { }
- const LayerType* target;
- Region occlusionInScreen;
- Region occlusionInTarget;
- };
-
- // The stack holds occluded regions for subtrees in the RenderSurface-Layer tree, so that when we leave a subtree we may
- // apply a mask to it, but not to the parts outside the subtree.
- // - The first time we see a new subtree under a target, we add that target to the top of the stack. This can happen as a layer representing itself, or as a target surface.
- // - When we visit a target surface, we apply its mask to its subtree, which is at the top of the stack.
- // - When we visit a layer representing itself, we add its occlusion to the current subtree, which is at the top of the stack.
- // - When we visit a layer representing a contributing surface, the current target will never be the top of the stack since we just came from the contributing surface.
- // We merge the occlusion at the top of the stack with the new current subtree. This new target is pushed onto the stack if not already there.
- Vector<StackObject, 1> m_stack;
-
- // Allow tests to override this.
- virtual IntRect layerClipRectInTarget(const LayerType*) const;
-
-private:
- // Called when visiting a layer representing itself. If the target was not already current, then this indicates we have entered a new surface subtree.
- void enterRenderTarget(const LayerType* newTarget);
-
- // Called when visiting a layer representing a target surface. This indicates we have visited all the layers within the surface, and we may
- // perform any surface-wide operations.
- void finishedRenderTarget(const LayerType* finishedTarget);
-
- // Called when visiting a layer representing a contributing surface. This indicates that we are leaving our current surface, and
- // entering the new one. We then perform any operations required for merging results from the child subtree into its parent.
- void leaveToRenderTarget(const LayerType* newTarget);
-
- // Add the layer's occlusion to the tracked state.
- void markOccludedBehindLayer(const LayerType*);
-
- IntRect m_rootTargetRect;
- OwnPtr<CCOverdrawMetrics> m_overdrawMetrics;
- IntSize m_minimumTrackingSize;
-
- // This is used for visualizing the occlusion tracking process.
- Vector<IntRect>* m_occludingScreenSpaceRects;
-
- DISALLOW_COPY_AND_ASSIGN(CCOcclusionTrackerBase);
-};
-
-typedef CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium> CCOcclusionTracker;
-typedef CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface> CCOcclusionTrackerImpl;
-
-}
-#endif // CCOcclusionTracker_h
+// Temporary forwarding header
+#include "cc/occlusion_tracker.h"
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