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Unified Diff: cc/CCOcclusionTracker.cpp

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/CCOcclusionTracker.cpp
diff --git a/cc/CCOcclusionTracker.cpp b/cc/CCOcclusionTracker.cpp
deleted file mode 100644
index bedb80c1e87e13359e44101818e4afd5ee324f01..0000000000000000000000000000000000000000
--- a/cc/CCOcclusionTracker.cpp
+++ /dev/null
@@ -1,482 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "config.h"
-
-#if USE(ACCELERATED_COMPOSITING)
-
-#include "CCOcclusionTracker.h"
-
-#include "CCLayerImpl.h"
-#include "CCMathUtil.h"
-#include "CCOverdrawMetrics.h"
-#include "LayerChromium.h"
-#include <algorithm>
-
-using namespace std;
-using WebKit::WebTransformationMatrix;
-
-namespace cc {
-
-template<typename LayerType, typename RenderSurfaceType>
-CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::CCOcclusionTrackerBase(IntRect rootTargetRect, bool recordMetricsForFrame)
- : m_rootTargetRect(rootTargetRect)
- , m_overdrawMetrics(CCOverdrawMetrics::create(recordMetricsForFrame))
- , m_occludingScreenSpaceRects(0)
-{
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::enterLayer(const CCLayerIteratorPosition<LayerType>& layerIterator)
-{
- LayerType* renderTarget = layerIterator.targetRenderSurfaceLayer;
-
- if (layerIterator.representsItself)
- enterRenderTarget(renderTarget);
- else if (layerIterator.representsTargetRenderSurface)
- finishedRenderTarget(renderTarget);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::leaveLayer(const CCLayerIteratorPosition<LayerType>& layerIterator)
-{
- LayerType* renderTarget = layerIterator.targetRenderSurfaceLayer;
-
- if (layerIterator.representsItself)
- markOccludedBehindLayer(layerIterator.currentLayer);
- else if (layerIterator.representsContributingRenderSurface)
- leaveToRenderTarget(renderTarget);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::enterRenderTarget(const LayerType* newTarget)
-{
- if (!m_stack.isEmpty() && m_stack.last().target == newTarget)
- return;
-
- const LayerType* oldTarget = m_stack.isEmpty() ? 0 : m_stack.last().target;
- const RenderSurfaceType* oldAncestorThatMovesPixels = !oldTarget ? 0 : oldTarget->renderSurface()->nearestAncestorThatMovesPixels();
- const RenderSurfaceType* newAncestorThatMovesPixels = newTarget->renderSurface()->nearestAncestorThatMovesPixels();
-
- m_stack.append(StackObject(newTarget));
-
- // We copy the screen occlusion into the new RenderSurface subtree, but we never copy in the
- // target occlusion, since we are looking at a new RenderSurface target.
-
- // If we are entering a subtree that is going to move pixels around, then the occlusion we've computed
- // so far won't apply to the pixels we're drawing here in the same way. We discard the occlusion thus
- // far to be safe, and ensure we don't cull any pixels that are moved such that they become visible.
- bool enteringSubtreeThatMovesPixels = newAncestorThatMovesPixels && newAncestorThatMovesPixels != oldAncestorThatMovesPixels;
-
- bool copyScreenOcclusionForward = m_stack.size() > 1 && !enteringSubtreeThatMovesPixels;
- if (copyScreenOcclusionForward) {
- int lastIndex = m_stack.size() - 1;
- m_stack[lastIndex].occlusionInScreen = m_stack[lastIndex - 1].occlusionInScreen;
- }
-}
-
-static inline bool layerOpacityKnown(const LayerChromium* layer) { return !layer->drawOpacityIsAnimating(); }
-static inline bool layerOpacityKnown(const CCLayerImpl*) { return true; }
-static inline bool layerTransformsToTargetKnown(const LayerChromium* layer) { return !layer->drawTransformIsAnimating(); }
-static inline bool layerTransformsToTargetKnown(const CCLayerImpl*) { return true; }
-static inline bool layerTransformsToScreenKnown(const LayerChromium* layer) { return !layer->screenSpaceTransformIsAnimating(); }
-static inline bool layerTransformsToScreenKnown(const CCLayerImpl*) { return true; }
-
-static inline bool surfaceOpacityKnown(const RenderSurfaceChromium* surface) { return !surface->drawOpacityIsAnimating(); }
-static inline bool surfaceOpacityKnown(const CCRenderSurface*) { return true; }
-static inline bool surfaceTransformsToTargetKnown(const RenderSurfaceChromium* surface) { return !surface->targetSurfaceTransformsAreAnimating(); }
-static inline bool surfaceTransformsToTargetKnown(const CCRenderSurface*) { return true; }
-static inline bool surfaceTransformsToScreenKnown(const RenderSurfaceChromium* surface) { return !surface->screenSpaceTransformsAreAnimating(); }
-static inline bool surfaceTransformsToScreenKnown(const CCRenderSurface*) { return true; }
-
-static inline bool layerIsInUnsorted3dRenderingContext(const LayerChromium* layer) { return layer->parent() && layer->parent()->preserves3D(); }
-static inline bool layerIsInUnsorted3dRenderingContext(const CCLayerImpl*) { return false; }
-
-template<typename LayerType, typename RenderSurfaceType>
-void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::finishedRenderTarget(const LayerType* finishedTarget)
-{
- // Make sure we know about the target surface.
- enterRenderTarget(finishedTarget);
-
- RenderSurfaceType* surface = finishedTarget->renderSurface();
-
- // If the occlusion within the surface can not be applied to things outside of the surface's subtree, then clear the occlusion here so it won't be used.
- if (finishedTarget->maskLayer() || !surfaceOpacityKnown(surface) || surface->drawOpacity() < 1 || finishedTarget->filters().hasFilterThatAffectsOpacity()) {
- m_stack.last().occlusionInScreen = Region();
- m_stack.last().occlusionInTarget = Region();
- } else {
- if (!surfaceTransformsToTargetKnown(surface))
- m_stack.last().occlusionInTarget = Region();
- if (!surfaceTransformsToScreenKnown(surface))
- m_stack.last().occlusionInScreen = Region();
- }
-}
-
-template<typename RenderSurfaceType>
-static inline Region transformSurfaceOpaqueRegion(const RenderSurfaceType* surface, const Region& region, const WebTransformationMatrix& transform)
-{
- // Verify that rects within the |surface| will remain rects in its target surface after applying |transform|. If this is true, then
- // apply |transform| to each rect within |region| in order to transform the entire Region.
-
- bool clipped;
- FloatQuad transformedBoundsQuad = CCMathUtil::mapQuad(transform, FloatQuad(region.bounds()), clipped);
- // FIXME: Find a rect interior to each transformed quad.
- if (clipped || !transformedBoundsQuad.isRectilinear())
- return Region();
-
- Region transformedRegion;
-
- Vector<WebCore::IntRect> rects = region.rects();
- for (size_t i = 0; i < rects.size(); ++i) {
- // We've already checked for clipping in the mapQuad call above, these calls should not clip anything further.
- IntRect transformedRect = enclosedIntRect(CCMathUtil::mapClippedRect(transform, FloatRect(rects[i])));
- if (!surface->clipRect().isEmpty())
- transformedRect.intersect(surface->clipRect());
- transformedRegion.unite(transformedRect);
- }
- return transformedRegion;
-}
-
-static inline void reduceOcclusion(const IntRect& affectedArea, const IntRect& expandedPixel, Region& occlusion)
-{
- if (affectedArea.isEmpty())
- return;
-
- Region affectedOcclusion = intersect(occlusion, affectedArea);
- Vector<WebCore::IntRect> affectedOcclusionRects = affectedOcclusion.rects();
-
- occlusion.subtract(affectedArea);
- for (size_t j = 0; j < affectedOcclusionRects.size(); ++j) {
- WebCore::IntRect& occlusionRect = affectedOcclusionRects[j];
-
- // Shrink the rect by expanding the non-opaque pixels outside the rect.
-
- // The expandedPixel is the IntRect for a single pixel after being
- // expanded by filters on the layer. The original pixel would be
- // IntRect(0, 0, 1, 1), and the expanded pixel is the rect, relative
- // to this original rect, that the original pixel can influence after
- // being filtered.
- // To convert the expandedPixel IntRect back to filter outsets:
- // x = -leftOutset
- // width = leftOutset + rightOutset
- // maxX = x + width = -leftOutset + leftOutset + rightOutset = rightOutset
-
- // The leftOutset of the filters moves pixels on the right side of
- // the occlusionRect into it, shrinking its right edge.
- int shrinkLeft = occlusionRect.x() == affectedArea.x() ? 0 : expandedPixel.maxX();
- int shrinkTop = occlusionRect.y() == affectedArea.y() ? 0 : expandedPixel.maxY();
- int shrinkRight = occlusionRect.maxX() == affectedArea.maxX() ? 0 : -expandedPixel.x();
- int shrinkBottom = occlusionRect.maxY() == affectedArea.maxY() ? 0 : -expandedPixel.y();
-
- occlusionRect.move(shrinkLeft, shrinkTop);
- occlusionRect.contract(shrinkLeft + shrinkRight, shrinkTop + shrinkBottom);
-
- occlusion.unite(occlusionRect);
- }
-}
-
-template<typename LayerType>
-static void reduceOcclusionBelowSurface(LayerType* contributingLayer, const IntRect& surfaceRect, const WebTransformationMatrix& surfaceTransform, LayerType* renderTarget, Region& occlusionInTarget, Region& occlusionInScreen)
-{
- if (surfaceRect.isEmpty())
- return;
-
- IntRect boundsInTarget = enclosingIntRect(CCMathUtil::mapClippedRect(surfaceTransform, FloatRect(surfaceRect)));
- if (!contributingLayer->renderSurface()->clipRect().isEmpty())
- boundsInTarget.intersect(contributingLayer->renderSurface()->clipRect());
-
- int outsetTop, outsetRight, outsetBottom, outsetLeft;
- contributingLayer->backgroundFilters().getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft);
-
- // The filter can move pixels from outside of the clip, so allow affectedArea to expand outside the clip.
- boundsInTarget.move(-outsetLeft, -outsetTop);
- boundsInTarget.expand(outsetLeft + outsetRight, outsetTop + outsetBottom);
-
- IntRect boundsInScreen = enclosingIntRect(CCMathUtil::mapClippedRect(renderTarget->renderSurface()->screenSpaceTransform(), FloatRect(boundsInTarget)));
-
- IntRect filterOutsetsInTarget(-outsetLeft, -outsetTop, outsetLeft + outsetRight, outsetTop + outsetBottom);
- IntRect filterOutsetsInScreen = enclosingIntRect(CCMathUtil::mapClippedRect(renderTarget->renderSurface()->screenSpaceTransform(), FloatRect(filterOutsetsInTarget)));
-
- reduceOcclusion(boundsInTarget, filterOutsetsInTarget, occlusionInTarget);
- reduceOcclusion(boundsInScreen, filterOutsetsInScreen, occlusionInScreen);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::leaveToRenderTarget(const LayerType* newTarget)
-{
- int lastIndex = m_stack.size() - 1;
- bool surfaceWillBeAtTopAfterPop = m_stack.size() > 1 && m_stack[lastIndex - 1].target == newTarget;
-
- // We merge the screen occlusion from the current RenderSurface subtree out to its parent target RenderSurface.
- // The target occlusion can be merged out as well but needs to be transformed to the new target.
-
- const LayerType* oldTarget = m_stack[lastIndex].target;
- const RenderSurfaceType* oldSurface = oldTarget->renderSurface();
- Region oldTargetOcclusionInNewTarget = transformSurfaceOpaqueRegion<RenderSurfaceType>(oldSurface, m_stack[lastIndex].occlusionInTarget, oldSurface->drawTransform());
- if (oldTarget->hasReplica() && !oldTarget->replicaHasMask())
- oldTargetOcclusionInNewTarget.unite(transformSurfaceOpaqueRegion<RenderSurfaceType>(oldSurface, m_stack[lastIndex].occlusionInTarget, oldSurface->replicaDrawTransform()));
-
- IntRect unoccludedSurfaceRect;
- IntRect unoccludedReplicaRect;
- if (oldTarget->backgroundFilters().hasFilterThatMovesPixels()) {
- unoccludedSurfaceRect = unoccludedContributingSurfaceContentRect(oldTarget, false, oldSurface->contentRect());
- if (oldTarget->hasReplica())
- unoccludedReplicaRect = unoccludedContributingSurfaceContentRect(oldTarget, true, oldSurface->contentRect());
- }
-
- if (surfaceWillBeAtTopAfterPop) {
- // Merge the top of the stack down.
- m_stack[lastIndex - 1].occlusionInScreen.unite(m_stack[lastIndex].occlusionInScreen);
- m_stack[lastIndex - 1].occlusionInTarget.unite(oldTargetOcclusionInNewTarget);
- m_stack.removeLast();
- } else {
- // Replace the top of the stack with the new pushed surface. Copy the occluded screen region to the top.
- m_stack.last().target = newTarget;
- m_stack.last().occlusionInTarget = oldTargetOcclusionInNewTarget;
- }
-
- if (oldTarget->backgroundFilters().hasFilterThatMovesPixels()) {
- reduceOcclusionBelowSurface(oldTarget, unoccludedSurfaceRect, oldSurface->drawTransform(), newTarget, m_stack.last().occlusionInTarget, m_stack.last().occlusionInScreen);
- if (oldTarget->hasReplica())
- reduceOcclusionBelowSurface(oldTarget, unoccludedReplicaRect, oldSurface->replicaDrawTransform(), newTarget, m_stack.last().occlusionInTarget, m_stack.last().occlusionInScreen);
- }
-}
-
-// FIXME: Remove usePaintTracking when paint tracking is on for paint culling.
-template<typename LayerType>
-static inline void addOcclusionBehindLayer(Region& region, const LayerType* layer, const WebTransformationMatrix& transform, const Region& opaqueContents, const IntRect& clipRectInTarget, const IntSize& minimumTrackingSize, Vector<IntRect>* occludingScreenSpaceRects)
-{
- ASSERT(layer->visibleContentRect().contains(opaqueContents.bounds()));
-
- bool clipped;
- FloatQuad visibleTransformedQuad = CCMathUtil::mapQuad(transform, FloatQuad(layer->visibleContentRect()), clipped);
- // FIXME: Find a rect interior to each transformed quad.
- if (clipped || !visibleTransformedQuad.isRectilinear())
- return;
-
- Vector<WebCore::IntRect> contentRects = opaqueContents.rects();
- for (size_t i = 0; i < contentRects.size(); ++i) {
- // We've already checked for clipping in the mapQuad call above, these calls should not clip anything further.
- IntRect transformedRect = enclosedIntRect(CCMathUtil::mapClippedRect(transform, FloatRect(contentRects[i])));
- transformedRect.intersect(clipRectInTarget);
- if (transformedRect.width() >= minimumTrackingSize.width() || transformedRect.height() >= minimumTrackingSize.height()) {
- if (occludingScreenSpaceRects)
- occludingScreenSpaceRects->append(transformedRect);
- region.unite(transformedRect);
- }
- }
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::markOccludedBehindLayer(const LayerType* layer)
-{
- ASSERT(!m_stack.isEmpty());
- ASSERT(layer->renderTarget() == m_stack.last().target);
- if (m_stack.isEmpty())
- return;
-
- if (!layerOpacityKnown(layer) || layer->drawOpacity() < 1)
- return;
-
- if (layerIsInUnsorted3dRenderingContext(layer))
- return;
-
- Region opaqueContents = layer->visibleContentOpaqueRegion();
- if (opaqueContents.isEmpty())
- return;
-
- IntRect clipRectInTarget = layerClipRectInTarget(layer);
- if (layerTransformsToTargetKnown(layer))
- addOcclusionBehindLayer<LayerType>(m_stack.last().occlusionInTarget, layer, layer->drawTransform(), opaqueContents, clipRectInTarget, m_minimumTrackingSize, 0);
-
- // We must clip the occlusion within the layer's clipRectInTarget within screen space as well. If the clip rect can't be moved to screen space and
- // remain rectilinear, then we don't add any occlusion in screen space.
-
- if (layerTransformsToScreenKnown(layer)) {
- WebTransformationMatrix targetToScreenTransform = m_stack.last().target->renderSurface()->screenSpaceTransform();
- bool clipped;
- FloatQuad clipQuadInScreen = CCMathUtil::mapQuad(targetToScreenTransform, FloatQuad(FloatRect(clipRectInTarget)), clipped);
- // FIXME: Find a rect interior to the transformed clip quad.
- if (clipped || !clipQuadInScreen.isRectilinear())
- return;
- IntRect clipRectInScreen = intersection(m_rootTargetRect, enclosedIntRect(clipQuadInScreen.boundingBox()));
- addOcclusionBehindLayer<LayerType>(m_stack.last().occlusionInScreen, layer, layer->screenSpaceTransform(), opaqueContents, clipRectInScreen, m_minimumTrackingSize, m_occludingScreenSpaceRects);
- }
-}
-
-static inline bool testContentRectOccluded(const IntRect& contentRect, const WebTransformationMatrix& contentSpaceTransform, const IntRect& clipRectInTarget, const Region& occlusion)
-{
- FloatRect transformedRect = CCMathUtil::mapClippedRect(contentSpaceTransform, FloatRect(contentRect));
- // Take the enclosingIntRect, as we want to include partial pixels in the test.
- IntRect targetRect = intersection(enclosingIntRect(transformedRect), clipRectInTarget);
- return targetRect.isEmpty() || occlusion.contains(targetRect);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-bool CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::occluded(const LayerType* layer, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const
-{
- if (hasOcclusionFromOutsideTargetSurface)
- *hasOcclusionFromOutsideTargetSurface = false;
-
- ASSERT(!m_stack.isEmpty());
- if (m_stack.isEmpty())
- return false;
- if (contentRect.isEmpty())
- return true;
-
- ASSERT(layer->renderTarget() == m_stack.last().target);
-
- if (layerTransformsToTargetKnown(layer) && testContentRectOccluded(contentRect, layer->drawTransform(), layerClipRectInTarget(layer), m_stack.last().occlusionInTarget))
- return true;
-
- if (layerTransformsToScreenKnown(layer) && testContentRectOccluded(contentRect, layer->screenSpaceTransform(), m_rootTargetRect, m_stack.last().occlusionInScreen)) {
- if (hasOcclusionFromOutsideTargetSurface)
- *hasOcclusionFromOutsideTargetSurface = true;
- return true;
- }
-
- return false;
-}
-
-// Determines what portion of rect, if any, is unoccluded (not occluded by region). If
-// the resulting unoccluded region is not rectangular, we return a rect containing it.
-static inline IntRect rectSubtractRegion(const IntRect& rect, const Region& region)
-{
- Region rectRegion(rect);
- rectRegion.subtract(region);
- return rectRegion.bounds();
-}
-
-static inline IntRect computeUnoccludedContentRect(const IntRect& contentRect, const WebTransformationMatrix& contentSpaceTransform, const IntRect& clipRectInTarget, const Region& occlusion)
-{
- if (!contentSpaceTransform.isInvertible())
- return contentRect;
-
- // Take the enclosingIntRect at each step, as we want to contain any unoccluded partial pixels in the resulting IntRect.
- FloatRect transformedRect = CCMathUtil::mapClippedRect(contentSpaceTransform, FloatRect(contentRect));
- IntRect shrunkRect = rectSubtractRegion(intersection(enclosingIntRect(transformedRect), clipRectInTarget), occlusion);
- IntRect unoccludedRect = enclosingIntRect(CCMathUtil::projectClippedRect(contentSpaceTransform.inverse(), FloatRect(shrunkRect)));
- // The rect back in content space is a bounding box and may extend outside of the original contentRect, so clamp it to the contentRectBounds.
- return intersection(unoccludedRect, contentRect);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-IntRect CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::unoccludedContentRect(const LayerType* layer, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const
-{
- ASSERT(!m_stack.isEmpty());
- if (m_stack.isEmpty())
- return contentRect;
- if (contentRect.isEmpty())
- return contentRect;
-
- ASSERT(layer->renderTarget() == m_stack.last().target);
-
- // We want to return a rect that contains all the visible parts of |contentRect| in both screen space and in the target surface.
- // So we find the visible parts of |contentRect| in each space, and take the intersection.
-
- IntRect unoccludedInScreen = contentRect;
- if (layerTransformsToScreenKnown(layer))
- unoccludedInScreen = computeUnoccludedContentRect(contentRect, layer->screenSpaceTransform(), m_rootTargetRect, m_stack.last().occlusionInScreen);
-
- IntRect unoccludedInTarget = contentRect;
- if (layerTransformsToTargetKnown(layer))
- unoccludedInTarget = computeUnoccludedContentRect(contentRect, layer->drawTransform(), layerClipRectInTarget(layer), m_stack.last().occlusionInTarget);
-
- if (hasOcclusionFromOutsideTargetSurface)
- *hasOcclusionFromOutsideTargetSurface = (intersection(unoccludedInScreen, unoccludedInTarget) != unoccludedInTarget);
-
- return intersection(unoccludedInScreen, unoccludedInTarget);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-IntRect CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::unoccludedContributingSurfaceContentRect(const LayerType* layer, bool forReplica, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const
-{
- ASSERT(!m_stack.isEmpty());
- // The layer is a contributing renderTarget so it should have a surface.
- ASSERT(layer->renderSurface());
- // The layer is a contributing renderTarget so its target should be itself.
- ASSERT(layer->renderTarget() == layer);
- // The layer should not be the root, else what is is contributing to?
- ASSERT(layer->parent());
- // This should be called while the layer is still considered the current target in the occlusion tracker.
- ASSERT(layer == m_stack.last().target);
-
- if (contentRect.isEmpty())
- return contentRect;
-
- RenderSurfaceType* surface = layer->renderSurface();
-
- IntRect surfaceClipRect = surface->clipRect();
- if (surfaceClipRect.isEmpty()) {
- LayerType* contributingSurfaceRenderTarget = layer->parent()->renderTarget();
- surfaceClipRect = intersection(contributingSurfaceRenderTarget->renderSurface()->contentRect(), enclosingIntRect(surface->drawableContentRect()));
- }
-
- // A contributing surface doesn't get occluded by things inside its own surface, so only things outside the surface can occlude it. That occlusion is
- // found just below the top of the stack (if it exists).
- bool hasOcclusion = m_stack.size() > 1;
-
- const WebTransformationMatrix& transformToScreen = forReplica ? surface->replicaScreenSpaceTransform() : surface->screenSpaceTransform();
- const WebTransformationMatrix& transformToTarget = forReplica ? surface->replicaDrawTransform() : surface->drawTransform();
-
- IntRect unoccludedInScreen = contentRect;
- if (surfaceTransformsToScreenKnown(surface)) {
- if (hasOcclusion) {
- const StackObject& secondLast = m_stack[m_stack.size() - 2];
- unoccludedInScreen = computeUnoccludedContentRect(contentRect, transformToScreen, m_rootTargetRect, secondLast.occlusionInScreen);
- } else
- unoccludedInScreen = computeUnoccludedContentRect(contentRect, transformToScreen, m_rootTargetRect, Region());
- }
-
- IntRect unoccludedInTarget = contentRect;
- if (surfaceTransformsToTargetKnown(surface)) {
- if (hasOcclusion) {
- const StackObject& secondLast = m_stack[m_stack.size() - 2];
- unoccludedInTarget = computeUnoccludedContentRect(contentRect, transformToTarget, surfaceClipRect, secondLast.occlusionInTarget);
- } else
- unoccludedInTarget = computeUnoccludedContentRect(contentRect, transformToTarget, surfaceClipRect, Region());
- }
-
- if (hasOcclusionFromOutsideTargetSurface)
- *hasOcclusionFromOutsideTargetSurface = (intersection(unoccludedInScreen, unoccludedInTarget) != unoccludedInTarget);
-
- return intersection(unoccludedInScreen, unoccludedInTarget);
-}
-
-template<typename LayerType, typename RenderSurfaceType>
-IntRect CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::layerClipRectInTarget(const LayerType* layer) const
-{
- // FIXME: we could remove this helper function, but unit tests currently override this
- // function, and they need to be verified/adjusted before this can be removed.
- return layer->drawableContentRect();
-}
-
-// Declare the possible functions here for the linker.
-template CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::CCOcclusionTrackerBase(IntRect rootTargetRect, bool recordMetricsForFrame);
-template void CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::enterLayer(const CCLayerIteratorPosition<LayerChromium>&);
-template void CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::leaveLayer(const CCLayerIteratorPosition<LayerChromium>&);
-template void CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::enterRenderTarget(const LayerChromium* newTarget);
-template void CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::finishedRenderTarget(const LayerChromium* finishedTarget);
-template void CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::leaveToRenderTarget(const LayerChromium* newTarget);
-template void CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::markOccludedBehindLayer(const LayerChromium*);
-template bool CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::occluded(const LayerChromium*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const;
-template IntRect CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::unoccludedContentRect(const LayerChromium*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const;
-template IntRect CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::unoccludedContributingSurfaceContentRect(const LayerChromium*, bool forReplica, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const;
-template IntRect CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium>::layerClipRectInTarget(const LayerChromium*) const;
-
-template CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::CCOcclusionTrackerBase(IntRect rootTargetRect, bool recordMetricsForFrame);
-template void CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::enterLayer(const CCLayerIteratorPosition<CCLayerImpl>&);
-template void CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::leaveLayer(const CCLayerIteratorPosition<CCLayerImpl>&);
-template void CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::enterRenderTarget(const CCLayerImpl* newTarget);
-template void CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::finishedRenderTarget(const CCLayerImpl* finishedTarget);
-template void CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::leaveToRenderTarget(const CCLayerImpl* newTarget);
-template void CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::markOccludedBehindLayer(const CCLayerImpl*);
-template bool CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::occluded(const CCLayerImpl*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const;
-template IntRect CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::unoccludedContentRect(const CCLayerImpl*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const;
-template IntRect CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::unoccludedContributingSurfaceContentRect(const CCLayerImpl*, bool forReplica, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface) const;
-template IntRect CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface>::layerClipRectInTarget(const CCLayerImpl*) const;
-
-
-} // namespace cc
-#endif // USE(ACCELERATED_COMPOSITING)
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