Index: cc/CCOcclusionTracker.h |
diff --git a/cc/CCOcclusionTracker.h b/cc/CCOcclusionTracker.h |
index c2526cdc38eb04639c92ab76a344a2d4b60137e4..b7c8ce0fa1655b9d8d5790d2722bf975bde95987 100644 |
--- a/cc/CCOcclusionTracker.h |
+++ b/cc/CCOcclusionTracker.h |
@@ -2,104 +2,5 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CCOcclusionTracker_h |
-#define CCOcclusionTracker_h |
- |
-#include "base/basictypes.h" |
-#include "CCLayerIterator.h" |
-#include "FloatQuad.h" |
-#include "Region.h" |
- |
-namespace cc { |
-class CCOverdrawMetrics; |
-class CCLayerImpl; |
-class CCRenderSurface; |
-class LayerChromium; |
-class RenderSurfaceChromium; |
- |
-// This class is used to track occlusion of layers while traversing them in a front-to-back order. As each layer is visited, one of the |
-// methods in this class is called to notify it about the current target surface. |
-// Then, occlusion in the content space of the current layer may be queried, via methods such as occluded() and unoccludedContentRect(). |
-// If the current layer owns a RenderSurface, then occlusion on that RenderSurface may also be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). |
-// Finally, once finished with the layer, occlusion behind the layer should be marked by calling markOccludedBehindLayer(). |
-template<typename LayerType, typename RenderSurfaceType> |
-class CCOcclusionTrackerBase { |
-public: |
- CCOcclusionTrackerBase(IntRect rootTargetRect, bool recordMetricsForFrame); |
- |
- // Called at the beginning of each step in the CCLayerIterator's front-to-back traversal. |
- void enterLayer(const CCLayerIteratorPosition<LayerType>&); |
- // Called at the end of each step in the CCLayerIterator's front-to-back traversal. |
- void leaveLayer(const CCLayerIteratorPosition<LayerType>&); |
- |
- // Returns true if the given rect in content space for the layer is fully occluded in either screen space or the layer's target surface. |
- bool occluded(const LayerType*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const; |
- // Gives an unoccluded sub-rect of |contentRect| in the content space of the layer. Used when considering occlusion for a layer that paints/draws something. |
- IntRect unoccludedContentRect(const LayerType*, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const; |
- |
- // Gives an unoccluded sub-rect of |contentRect| in the content space of the renderTarget owned by the layer. |
- // Used when considering occlusion for a contributing surface that is rendering into another target. |
- IntRect unoccludedContributingSurfaceContentRect(const LayerType*, bool forReplica, const IntRect& contentRect, bool* hasOcclusionFromOutsideTargetSurface = 0) const; |
- |
- // Report operations for recording overdraw metrics. |
- CCOverdrawMetrics& overdrawMetrics() const { return *m_overdrawMetrics.get(); } |
- |
- // Gives the region of the screen that is not occluded by something opaque. |
- Region computeVisibleRegionInScreen() const { return subtract(Region(m_rootTargetRect), m_stack.last().occlusionInScreen); } |
- |
- void setMinimumTrackingSize(const IntSize& size) { m_minimumTrackingSize = size; } |
- |
- // The following is used for visualization purposes. |
- void setOccludingScreenSpaceRectsContainer(Vector<IntRect>* rects) { m_occludingScreenSpaceRects = rects; } |
- |
-protected: |
- struct StackObject { |
- StackObject() : target(0) { } |
- StackObject(const LayerType* target) : target(target) { } |
- const LayerType* target; |
- Region occlusionInScreen; |
- Region occlusionInTarget; |
- }; |
- |
- // The stack holds occluded regions for subtrees in the RenderSurface-Layer tree, so that when we leave a subtree we may |
- // apply a mask to it, but not to the parts outside the subtree. |
- // - The first time we see a new subtree under a target, we add that target to the top of the stack. This can happen as a layer representing itself, or as a target surface. |
- // - When we visit a target surface, we apply its mask to its subtree, which is at the top of the stack. |
- // - When we visit a layer representing itself, we add its occlusion to the current subtree, which is at the top of the stack. |
- // - When we visit a layer representing a contributing surface, the current target will never be the top of the stack since we just came from the contributing surface. |
- // We merge the occlusion at the top of the stack with the new current subtree. This new target is pushed onto the stack if not already there. |
- Vector<StackObject, 1> m_stack; |
- |
- // Allow tests to override this. |
- virtual IntRect layerClipRectInTarget(const LayerType*) const; |
- |
-private: |
- // Called when visiting a layer representing itself. If the target was not already current, then this indicates we have entered a new surface subtree. |
- void enterRenderTarget(const LayerType* newTarget); |
- |
- // Called when visiting a layer representing a target surface. This indicates we have visited all the layers within the surface, and we may |
- // perform any surface-wide operations. |
- void finishedRenderTarget(const LayerType* finishedTarget); |
- |
- // Called when visiting a layer representing a contributing surface. This indicates that we are leaving our current surface, and |
- // entering the new one. We then perform any operations required for merging results from the child subtree into its parent. |
- void leaveToRenderTarget(const LayerType* newTarget); |
- |
- // Add the layer's occlusion to the tracked state. |
- void markOccludedBehindLayer(const LayerType*); |
- |
- IntRect m_rootTargetRect; |
- OwnPtr<CCOverdrawMetrics> m_overdrawMetrics; |
- IntSize m_minimumTrackingSize; |
- |
- // This is used for visualizing the occlusion tracking process. |
- Vector<IntRect>* m_occludingScreenSpaceRects; |
- |
- DISALLOW_COPY_AND_ASSIGN(CCOcclusionTrackerBase); |
-}; |
- |
-typedef CCOcclusionTrackerBase<LayerChromium, RenderSurfaceChromium> CCOcclusionTracker; |
-typedef CCOcclusionTrackerBase<CCLayerImpl, CCRenderSurface> CCOcclusionTrackerImpl; |
- |
-} |
-#endif // CCOcclusionTracker_h |
+// Temporary forwarding header |
+#include "cc/occlusion_tracker.h" |