Index: cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp |
diff --git a/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp b/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp |
deleted file mode 100644 |
index adfcd07e46148404945533266e70c354a3996bc6..0000000000000000000000000000000000000000 |
--- a/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp |
+++ /dev/null |
@@ -1,119 +0,0 @@ |
-// Copyright 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
- |
-#include "config.h" |
- |
-#if USE(ACCELERATED_COMPOSITING) |
- |
-#include "FrameBufferSkPictureCanvasLayerTextureUpdater.h" |
- |
-#include "CCProxy.h" |
-#include "LayerPainterChromium.h" |
-#include "SkCanvas.h" |
-#include "SkGpuDevice.h" |
-#include <public/WebGraphicsContext3D.h> |
-#include <public/WebSharedGraphicsContext3D.h> |
- |
-using WebKit::WebGraphicsContext3D; |
-using WebKit::WebSharedGraphicsContext3D; |
- |
-namespace cc { |
- |
-static PassOwnPtr<SkCanvas> createAcceleratedCanvas(GrContext* grContext, |
- IntSize canvasSize, |
- unsigned textureId) |
-{ |
- GrPlatformTextureDesc textureDesc; |
- textureDesc.fFlags = kRenderTarget_GrPlatformTextureFlag; |
- textureDesc.fWidth = canvasSize.width(); |
- textureDesc.fHeight = canvasSize.height(); |
- textureDesc.fConfig = kSkia8888_GrPixelConfig; |
- textureDesc.fTextureHandle = textureId; |
- SkAutoTUnref<GrTexture> target(grContext->createPlatformTexture(textureDesc)); |
- SkAutoTUnref<SkDevice> device(new SkGpuDevice(grContext, target.get())); |
- return adoptPtr(new SkCanvas(device.get())); |
-} |
- |
-FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::Texture(FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater, scoped_ptr<CCPrioritizedTexture> texture) |
- : LayerTextureUpdater::Texture(texture.Pass()) |
- , m_textureUpdater(textureUpdater) |
-{ |
-} |
- |
-FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::~Texture() |
-{ |
-} |
- |
-void FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::updateRect(CCResourceProvider* resourceProvider, const IntRect& sourceRect, const IntSize& destOffset) |
-{ |
- WebGraphicsContext3D* sharedContext = CCProxy::hasImplThread() ? WebSharedGraphicsContext3D::compositorThreadContext() : WebSharedGraphicsContext3D::mainThreadContext(); |
- GrContext* sharedGrContext = CCProxy::hasImplThread() ? WebSharedGraphicsContext3D::compositorThreadGrContext() : WebSharedGraphicsContext3D::mainThreadGrContext(); |
- if (!sharedContext || !sharedGrContext) |
- return; |
- textureUpdater()->updateTextureRect(sharedContext, sharedGrContext, resourceProvider, texture(), sourceRect, destOffset); |
-} |
- |
-PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> FrameBufferSkPictureCanvasLayerTextureUpdater::create(PassOwnPtr<LayerPainterChromium> painter) |
-{ |
- return adoptRef(new FrameBufferSkPictureCanvasLayerTextureUpdater(painter)); |
-} |
- |
-FrameBufferSkPictureCanvasLayerTextureUpdater::FrameBufferSkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPainterChromium> painter) |
- : SkPictureCanvasLayerTextureUpdater(painter) |
-{ |
-} |
- |
-FrameBufferSkPictureCanvasLayerTextureUpdater::~FrameBufferSkPictureCanvasLayerTextureUpdater() |
-{ |
-} |
- |
-PassOwnPtr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureUpdater::createTexture(CCPrioritizedTextureManager* manager) |
-{ |
- return adoptPtr(new Texture(this, CCPrioritizedTexture::create(manager))); |
-} |
- |
-LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat) |
-{ |
- // Here we directly render to the texture, so the component order is always correct. |
- return LayerTextureUpdater::SampledTexelFormatRGBA; |
-} |
- |
-void FrameBufferSkPictureCanvasLayerTextureUpdater::updateTextureRect(WebGraphicsContext3D* context, GrContext* grContext, CCResourceProvider* resourceProvider, CCPrioritizedTexture* texture, const IntRect& sourceRect, const IntSize& destOffset) |
-{ |
- texture->acquireBackingTexture(resourceProvider); |
- // Flush the context in which the backing texture is created so that it |
- // is available in other shared contexts. It is important to do here |
- // because the backing texture is created in one context while it is |
- // being written to in another. |
- resourceProvider->flush(); |
- CCResourceProvider::ScopedWriteLockGL lock(resourceProvider, texture->resourceId()); |
- |
- // Make sure ganesh uses the correct GL context. |
- context->makeContextCurrent(); |
- // Create an accelerated canvas to draw on. |
- OwnPtr<SkCanvas> canvas = createAcceleratedCanvas(grContext, texture->size(), lock.textureId()); |
- |
- // The compositor expects the textures to be upside-down so it can flip |
- // the final composited image. Ganesh renders the image upright so we |
- // need to do a y-flip. |
- canvas->translate(0.0, texture->size().height()); |
- canvas->scale(1.0, -1.0); |
- // Clip to the destination on the texture that must be updated. |
- canvas->clipRect(SkRect::MakeXYWH(destOffset.width(), destOffset.height(), sourceRect.width(), sourceRect.height())); |
- // Translate the origin of contentRect to that of destRect. |
- // Note that destRect is defined relative to sourceRect. |
- canvas->translate(contentRect().x() - sourceRect.x() + destOffset.width(), |
- contentRect().y() - sourceRect.y() + destOffset.height()); |
- drawPicture(canvas.get()); |
- |
- // Flush ganesh context so that all the rendered stuff appears on the texture. |
- grContext->flush(); |
- |
- // Flush the GL context so rendering results from this context are visible in the compositor's context. |
- context->flush(); |
-} |
- |
-} // namespace cc |
-#endif // USE(ACCELERATED_COMPOSITING) |