Index: cc/CCPriorityCalculator.h |
diff --git a/cc/CCPriorityCalculator.h b/cc/CCPriorityCalculator.h |
index 45f2e64a649bd0944eb496d4b3395976364daf41..973da9fef930aee11372118cca876acee8e2f29e 100644 |
--- a/cc/CCPriorityCalculator.h |
+++ b/cc/CCPriorityCalculator.h |
@@ -1,32 +1,6 @@ |
-// Copyright 2010 The Chromium Authors. All rights reserved. |
+// Copyright 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CCPriorityCalculator_h |
-#define CCPriorityCalculator_h |
- |
-#include "GraphicsContext3D.h" |
-#include "IntRect.h" |
-#include "IntSize.h" |
- |
-namespace cc { |
- |
-class CCPriorityCalculator { |
-public: |
- static int uiPriority(bool drawsToRootSurface); |
- static int visiblePriority(bool drawsToRootSurface); |
- static int renderSurfacePriority(); |
- static int lingeringPriority(int previousPriority); |
- static int priorityFromDistance(const IntRect& visibleRect, const IntRect& textureRect, bool drawsToRootSurface); |
- static int smallAnimatedLayerMinPriority(); |
- |
- static inline int highestPriority() { return std::numeric_limits<int>::min(); } |
- static inline int lowestPriority() { return std::numeric_limits<int>::max(); } |
- static inline bool priorityIsLower(int a, int b) { return a > b; } |
- static inline bool priorityIsHigher(int a, int b) { return a < b; } |
- static inline bool maxPriority(int a, int b) { return priorityIsHigher(a, b) ? a : b; } |
-}; |
- |
-} |
- |
-#endif |
+// Temporary forwarding header |
+#include "cc/priority_calculator.h" |