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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCPriorityCalculator_h | 5 // Temporary forwarding header |
| 6 #define CCPriorityCalculator_h | 6 #include "cc/priority_calculator.h" |
| 7 | |
| 8 #include "GraphicsContext3D.h" | |
| 9 #include "IntRect.h" | |
| 10 #include "IntSize.h" | |
| 11 | |
| 12 namespace cc { | |
| 13 | |
| 14 class CCPriorityCalculator { | |
| 15 public: | |
| 16 static int uiPriority(bool drawsToRootSurface); | |
| 17 static int visiblePriority(bool drawsToRootSurface); | |
| 18 static int renderSurfacePriority(); | |
| 19 static int lingeringPriority(int previousPriority); | |
| 20 static int priorityFromDistance(const IntRect& visibleRect, const IntRect& t
extureRect, bool drawsToRootSurface); | |
| 21 static int smallAnimatedLayerMinPriority(); | |
| 22 | |
| 23 static inline int highestPriority() { return std::numeric_limits<int>::min()
; } | |
| 24 static inline int lowestPriority() { return std::numeric_limits<int>::max();
} | |
| 25 static inline bool priorityIsLower(int a, int b) { return a > b; } | |
| 26 static inline bool priorityIsHigher(int a, int b) { return a < b; } | |
| 27 static inline bool maxPriority(int a, int b) { return priorityIsHigher(a, b)
? a : b; } | |
| 28 }; | |
| 29 | |
| 30 } | |
| 31 | |
| 32 #endif | |
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