| Index: ash/wm/workspace/workspace_animations.h
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| diff --git a/ash/wm/workspace/workspace_animations.h b/ash/wm/workspace/workspace_animations.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..3e60c1b7a742d785f510375e000a17d41176226c
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| --- /dev/null
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| +++ b/ash/wm/workspace/workspace_animations.h
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| @@ -0,0 +1,62 @@
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
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| +
|
| +#ifndef ASH_WM_WORKSPACE_WORKSPACE_ANIMATIONS_H_
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| +#define ASH_WM_WORKSPACE_WORKSPACE_ANIMATIONS_H_
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| +
|
| +#include "ash/ash_export.h"
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| +#include "base/time.h"
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| +
|
| +namespace aura {
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| +class Window;
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| +}
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| +
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| +// Collection of functions and types needed for animating workspaces.
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| +
|
| +namespace ash {
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| +namespace internal {
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| +
|
| +// Indicates the direction the workspace should appear to go.
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| +enum WorkspaceAnimationDirection {
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| + WORKSPACE_ANIMATE_UP,
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| + WORKSPACE_ANIMATE_DOWN,
|
| +};
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| +
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| +// The details of this dictate how the show/hide should be animated.
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| +struct WorkspaceAnimationDetails {
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| + WorkspaceAnimationDetails();
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| + ~WorkspaceAnimationDetails();
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| +
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| + // Direction to animate.
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| + WorkspaceAnimationDirection direction;
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| +
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| + // Whether to animate. If false the show/hide is immediate, otherwise it
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| + // animates.
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| + bool animate;
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| +
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| + // Whether the opacity should be animated.
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| + bool animate_opacity;
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| +
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| + // Whether the scale should be animated.
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| + bool animate_scale;
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| +
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| + // The duration of the animation. If empty the default is used.
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| + base::TimeDelta duration;
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| +
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| + // Amount of time (in milliseconds) to pause before animating.
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| + int pause_time_ms;
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| +};
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| +
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| +// Amount of time for the workspace switch animation.
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| +extern const int kWorkspaceSwitchTimeMS;
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| +
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| +// Shows or hides the workspace animating based on |details|.
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| +ASH_EXPORT void ShowWorkspace(aura::Window* window,
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| + const WorkspaceAnimationDetails& details);
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| +ASH_EXPORT void HideWorkspace(aura::Window* window,
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| + const WorkspaceAnimationDetails& details);
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| +} // namespace internal
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| +} // namespace ash
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| +
|
| +#endif // ASH_WM_WORKSPACE_WORKSPACE_ANIMATIONS_H_
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|
|