| Index: ash/wm/workspace/workspace_animations.cc
|
| diff --git a/ash/wm/workspace/workspace_animations.cc b/ash/wm/workspace/workspace_animations.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..745adf8f35bb394805125bf899784eb80fd998e2
|
| --- /dev/null
|
| +++ b/ash/wm/workspace/workspace_animations.cc
|
| @@ -0,0 +1,161 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/wm/workspace/workspace_animations.h"
|
| +
|
| +#include "ash/ash_switches.h"
|
| +#include "base/command_line.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/compositor/layer.h"
|
| +#include "ui/compositor/scoped_layer_animation_settings.h"
|
| +
|
| +namespace ash {
|
| +namespace internal {
|
| +
|
| +const int kWorkspaceSwitchTimeMS = 200;
|
| +
|
| +namespace {
|
| +
|
| +// Tween type used when showing/hiding workspaces.
|
| +const ui::Tween::Type kWorkspaceTweenType = ui::Tween::EASE_OUT;
|
| +
|
| +// Scales for workspaces above/below current workspace.
|
| +const float kWorkspaceScaleAbove = 1.1f;
|
| +const float kWorkspaceScaleBelow = .9f;
|
| +
|
| +enum WorkspaceScaleType {
|
| + WORKSPACE_SCALE_ABOVE,
|
| + WORKSPACE_SCALE_BELOW,
|
| +};
|
| +
|
| +// Applies the specified WorkspaceScaleType.
|
| +void ApplyWorkspaceScale(ui::Layer* layer, WorkspaceScaleType type) {
|
| + const float scale = type == WORKSPACE_SCALE_ABOVE ? kWorkspaceScaleAbove :
|
| + kWorkspaceScaleBelow;
|
| + ui::Transform transform;
|
| + transform.ConcatScale(scale, scale);
|
| + transform.ConcatTranslate(
|
| + -layer->bounds().width() * (scale - 1.0f) / 2,
|
| + -layer->bounds().height() * (scale - 1.0f) / 2);
|
| + layer->SetTransform(transform);
|
| +}
|
| +
|
| +// If |details.duration| is not-empty it is returned, otherwise
|
| +// |kWorkspaceSwitchTimeMS| is returned.
|
| +base::TimeDelta DurationForWorkspaceShowOrHide(
|
| + const WorkspaceAnimationDetails& details) {
|
| + return details.duration == base::TimeDelta() ?
|
| + base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS) :
|
| + details.duration;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +WorkspaceAnimationDetails::WorkspaceAnimationDetails()
|
| + : direction(WORKSPACE_ANIMATE_UP),
|
| + animate(false),
|
| + animate_opacity(false),
|
| + animate_scale(false),
|
| + pause_time_ms(0) {
|
| +}
|
| +
|
| +WorkspaceAnimationDetails::~WorkspaceAnimationDetails() {
|
| +}
|
| +
|
| +void ShowWorkspace(aura::Window* window,
|
| + const WorkspaceAnimationDetails& details) {
|
| + window->Show();
|
| +
|
| + if (!details.animate || CommandLine::ForCurrentProcess()->HasSwitch(
|
| + ash::switches::kAshWindowAnimationsDisabled)) {
|
| + window->layer()->SetOpacity(1.0f);
|
| + window->layer()->SetTransform(ui::Transform());
|
| + return;
|
| + }
|
| +
|
| + window->layer()->SetOpacity(details.animate_opacity ? 0.0f : 1.0f);
|
| + if (details.animate_scale) {
|
| + ApplyWorkspaceScale(window->layer(),
|
| + details.direction == WORKSPACE_ANIMATE_UP ?
|
| + WORKSPACE_SCALE_BELOW : WORKSPACE_SCALE_ABOVE);
|
| + } else {
|
| + window->layer()->SetTransform(ui::Transform());
|
| + }
|
| +
|
| + // In order for pause to work we need to stop animations.
|
| + window->layer()->GetAnimator()->StopAnimating();
|
| +
|
| + {
|
| + ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
|
| +
|
| + if (details.pause_time_ms > 0) {
|
| + settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION);
|
| + window->layer()->GetAnimator()->SchedulePauseForProperties(
|
| + base::TimeDelta::FromMilliseconds(details.pause_time_ms),
|
| + ui::LayerAnimationElement::TRANSFORM,
|
| + ui::LayerAnimationElement::OPACITY,
|
| + ui::LayerAnimationElement::BRIGHTNESS,
|
| + ui::LayerAnimationElement::VISIBILITY,
|
| + -1);
|
| + }
|
| +
|
| + settings.SetTweenType(kWorkspaceTweenType);
|
| + settings.SetTransitionDuration(DurationForWorkspaceShowOrHide(details));
|
| + window->layer()->SetTransform(ui::Transform());
|
| + window->layer()->SetOpacity(1.0f);
|
| + }
|
| +}
|
| +
|
| +void HideWorkspace(aura::Window* window,
|
| + const WorkspaceAnimationDetails& details) {
|
| + window->layer()->SetTransform(ui::Transform());
|
| + window->layer()->SetOpacity(1.0f);
|
| + window->layer()->GetAnimator()->StopAnimating();
|
| +
|
| + if (!details.animate || CommandLine::ForCurrentProcess()->HasSwitch(
|
| + ash::switches::kAshWindowAnimationsDisabled)) {
|
| + window->Hide();
|
| + return;
|
| + }
|
| +
|
| + ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
|
| + if (details.pause_time_ms > 0) {
|
| + settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION);
|
| + window->layer()->GetAnimator()->SchedulePauseForProperties(
|
| + base::TimeDelta::FromMilliseconds(details.pause_time_ms),
|
| + ui::LayerAnimationElement::TRANSFORM,
|
| + ui::LayerAnimationElement::OPACITY,
|
| + ui::LayerAnimationElement::BRIGHTNESS,
|
| + ui::LayerAnimationElement::VISIBILITY,
|
| + -1);
|
| + }
|
| +
|
| + settings.SetTransitionDuration(DurationForWorkspaceShowOrHide(details));
|
| + settings.SetTweenType(kWorkspaceTweenType);
|
| + if (details.animate_scale) {
|
| + ApplyWorkspaceScale(window->layer(),
|
| + details.direction == WORKSPACE_ANIMATE_UP ?
|
| + WORKSPACE_SCALE_ABOVE : WORKSPACE_SCALE_BELOW);
|
| + } else {
|
| + window->layer()->SetTransform(ui::Transform());
|
| + }
|
| +
|
| + // NOTE: Hide() must be before SetOpacity(), else
|
| + // VisibilityController::UpdateLayerVisibility doesn't pass the false to the
|
| + // layer so that the layer and window end up out of sync and confused.
|
| + window->Hide();
|
| +
|
| + if (details.animate_opacity)
|
| + window->layer()->SetOpacity(0.0f);
|
| +
|
| + // After the animation completes snap the transform back to the identity,
|
| + // otherwise any one that asks for screen bounds gets a slightly scaled
|
| + // version.
|
| + settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION);
|
| + settings.SetTransitionDuration(base::TimeDelta());
|
| + window->layer()->SetTransform(ui::Transform());
|
| +}
|
| +
|
| +} // namespace internal
|
| +} // namespace ash
|
|
|