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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ASH_WM_WORKSPACE_WORKSPACE_ANIMATIONS_H_ |
| 6 #define ASH_WM_WORKSPACE_WORKSPACE_ANIMATIONS_H_ |
| 7 |
| 8 #include "ash/ash_export.h" |
| 9 #include "base/time.h" |
| 10 |
| 11 namespace aura { |
| 12 class Window; |
| 13 } |
| 14 |
| 15 // Collection of functions and types needed for animating workspaces. |
| 16 |
| 17 namespace ash { |
| 18 namespace internal { |
| 19 |
| 20 // Indicates the direction the workspace should appear to go. |
| 21 enum WorkspaceAnimationDirection { |
| 22 WORKSPACE_ANIMATE_UP, |
| 23 WORKSPACE_ANIMATE_DOWN, |
| 24 }; |
| 25 |
| 26 // The details of this dictate how the show/hide should be animated. |
| 27 struct WorkspaceAnimationDetails { |
| 28 WorkspaceAnimationDetails(); |
| 29 ~WorkspaceAnimationDetails(); |
| 30 |
| 31 // Direction to animate. |
| 32 WorkspaceAnimationDirection direction; |
| 33 |
| 34 // Whether to animate. If false the show/hide is immediate, otherwise it |
| 35 // animates. |
| 36 bool animate; |
| 37 |
| 38 // Whether the opacity should be animated. |
| 39 bool animate_opacity; |
| 40 |
| 41 // Whether the scale should be animated. |
| 42 bool animate_scale; |
| 43 |
| 44 // The duration of the animation. If empty the default is used. |
| 45 base::TimeDelta duration; |
| 46 |
| 47 // Amount of time (in milliseconds) to pause before animating. |
| 48 int pause_time_ms; |
| 49 }; |
| 50 |
| 51 // Amount of time for the workspace switch animation. |
| 52 extern const int kWorkspaceSwitchTimeMS; |
| 53 |
| 54 // Shows or hides the workspace animating based on |details|. |
| 55 ASH_EXPORT void ShowWorkspace(aura::Window* window, |
| 56 const WorkspaceAnimationDetails& details); |
| 57 ASH_EXPORT void HideWorkspace(aura::Window* window, |
| 58 const WorkspaceAnimationDetails& details); |
| 59 } // namespace internal |
| 60 } // namespace ash |
| 61 |
| 62 #endif // ASH_WM_WORKSPACE_WORKSPACE_ANIMATIONS_H_ |
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