Index: src/gpu/gl/GrGLPrimitiveProcessor.cpp |
diff --git a/src/gpu/gl/GrGLPrimitiveProcessor.cpp b/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
index 2bb595af0140ea2b4e3755e852fac1ec778a0e41..3213ffa8e27549fbf684e0653d2e4ed82690cb76 100644 |
--- a/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
+++ b/src/gpu/gl/GrGLPrimitiveProcessor.cpp |
@@ -37,7 +37,7 @@ GrGLPrimitiveProcessor::setupColorPassThrough(GrGLGPBuilder* pb, |
const char* outputName, |
const GrGeometryProcessor::Attribute* colorAttr, |
UniformHandle* colorUniform) { |
- GrGLGPFragmentBuilder* fs = pb->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fs = pb->getFragmentShaderBuilder(); |
if (kUniform_GrGPInput == inputType) { |
SkASSERT(colorUniform); |
const char* stagedLocalVarName; |