Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index 0296cd76cde6e6dfaaa3f94e1766cf7c8d87afd1..60c39bf4a7578c4ea3a787e161a281a1d1ee60b3 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -66,7 +66,7 @@ public: |
const char* inputColor, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) override { |
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
const char* yuvMatrix = NULL; |
fMatrixUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |