Index: src/gpu/effects/GrTextureDomain.cpp |
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp |
index 3c4f348283d6bd0ad69093324e087c4c888082c4..bd189868e75e477864c7a48e693278cd9f6848d3 100644 |
--- a/src/gpu/effects/GrTextureDomain.cpp |
+++ b/src/gpu/effects/GrTextureDomain.cpp |
@@ -197,7 +197,7 @@ void GrGLTextureDomainEffect::emitCode(GrGLFPBuilder* builder, |
const GrTextureDomainEffect& textureDomainEffect = fp.cast<GrTextureDomainEffect>(); |
const GrTextureDomain& domain = textureDomainEffect.textureDomain(); |
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); |
fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0], inputColor); |
} |