| Index: src/effects/gradients/SkGradientShader.cpp
|
| diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp
|
| index 0f6599dc9a0c53508a66c35b5b3d9636f3b4de0a..eaa7e46f7698de6e39798ce6007857a71782c51a 100644
|
| --- a/src/effects/gradients/SkGradientShader.cpp
|
| +++ b/src/effects/gradients/SkGradientShader.cpp
|
| @@ -1028,7 +1028,7 @@ void GrGLGradientEffect::emitColor(GrGLFPBuilder* builder,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) {
|
| - GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| if (SkGradientShaderBase::kTwo_GpuColorType == ge.getColorType()){
|
| fsBuilder->codeAppendf("\tvec4 colorTemp = mix(%s, %s, clamp(%s, 0.0, 1.0));\n",
|
| builder->getUniformVariable(fColorStartUni).c_str(),
|
|
|