Index: src/effects/gradients/SkGradientShader.cpp |
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp |
index 0f6599dc9a0c53508a66c35b5b3d9636f3b4de0a..eaa7e46f7698de6e39798ce6007857a71782c51a 100644 |
--- a/src/effects/gradients/SkGradientShader.cpp |
+++ b/src/effects/gradients/SkGradientShader.cpp |
@@ -1028,7 +1028,7 @@ void GrGLGradientEffect::emitColor(GrGLFPBuilder* builder, |
const char* outputColor, |
const char* inputColor, |
const TextureSamplerArray& samplers) { |
- GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
if (SkGradientShaderBase::kTwo_GpuColorType == ge.getColorType()){ |
fsBuilder->codeAppendf("\tvec4 colorTemp = mix(%s, %s, clamp(%s, 0.0, 1.0));\n", |
builder->getUniformVariable(fColorStartUni).c_str(), |