| Index: Source/core/platform/graphics/filters/custom/CustomFilterGlobalContext.h
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| diff --git a/Source/core/platform/graphics/filters/custom/CustomFilterGlobalContext.h b/Source/core/platform/graphics/filters/custom/CustomFilterGlobalContext.h
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| deleted file mode 100644
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| index 41fe2e7d652509a9ae2c58a1561a45876da89835..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/graphics/filters/custom/CustomFilterGlobalContext.h
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| +++ /dev/null
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| @@ -1,81 +0,0 @@
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| -/*
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| - * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
|
| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - *
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| - * 1. Redistributions of source code must retain the above
|
| - * copyright notice, this list of conditions and the following
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| - * disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following
|
| - * disclaimer in the documentation and/or other materials
|
| - * provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
|
| - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
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| - * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
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| - * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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| - * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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| - * SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef CustomFilterGlobalContext_h
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| -#define CustomFilterGlobalContext_h
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| -
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| -#include "platform/graphics/angle/ANGLEPlatformBridge.h"
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| -#include "platform/graphics/filters/custom/CustomFilterProgramInfo.h"
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| -#include "wtf/HashMap.h"
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| -#include "wtf/RefPtr.h"
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| -
|
| -namespace WebCore {
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| -
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| -class CustomFilterValidatedProgram;
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| -class GraphicsContext3D;
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| -
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| -typedef HashMap<CustomFilterProgramInfo, CustomFilterValidatedProgram*> CustomFilterValidatedProgramsMap;
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| -
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| -class CustomFilterGlobalContext {
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| -public:
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| - CustomFilterGlobalContext();
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| - ~CustomFilterGlobalContext();
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| -
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| - GraphicsContext3D* context() const { return m_context.get(); }
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| -
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| - // CSS shaders not referenced from the CSS mix function should be validated just like regular WebGL shaders.
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| - // This ANGLE validator uses the SH_WEBGL_SPEC flag.
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| - ANGLEPlatformBridge* webglShaderValidator();
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| -
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| - // CSS shaders referenced from the CSS mix function should be validated slightly differently than WebGL shaders.
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| - // This ANGLE validator uses the SH_CSS_SHADERS_SPEC flag.
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| - // Under this flag, most notably:
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| - // - The "gl_FragColor" built-in is not available.
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| - // - Instead, the "css_MixColor" and "css_ColorMatrix" built-ins are available.
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| - // - The "css_" prefix is reserved.
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| - // - In the translated source that ANGLE returns, ANGLE renames the author's "main" function to "css_main".
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| - // The complete details are documented in ANGLE/ShaderLang.h.
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| - ANGLEPlatformBridge* mixShaderValidator();
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| -
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| - void prepareContextIfNeeded();
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| -
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| - PassRefPtr<CustomFilterValidatedProgram> getValidatedProgram(const CustomFilterProgramInfo&);
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| - void removeValidatedProgram(const CustomFilterValidatedProgram*);
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| -private:
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| - static PassOwnPtr<ANGLEPlatformBridge> createShaderValidator(ShShaderSpec);
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| -
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| - RefPtr<GraphicsContext3D> m_context;
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| - OwnPtr<ANGLEPlatformBridge> m_webglShaderValidator;
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| - OwnPtr<ANGLEPlatformBridge> m_mixShaderValidator;
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| - CustomFilterValidatedProgramsMap m_programs;
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| -};
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| -
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| -} // namespace WebCore
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| -
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| -#endif // CustomFilterGlobalContext_h
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|
|