| Index: Source/core/platform/graphics/filters/custom/CustomFilterCompiledProgram.cpp
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| diff --git a/Source/core/platform/graphics/filters/custom/CustomFilterCompiledProgram.cpp b/Source/core/platform/graphics/filters/custom/CustomFilterCompiledProgram.cpp
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| deleted file mode 100644
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| index 99077fa2e57740a5dc098d8e6b6372217bf6d19f..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/graphics/filters/custom/CustomFilterCompiledProgram.cpp
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| +++ /dev/null
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| @@ -1,149 +0,0 @@
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| -/*
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| - * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - *
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| - * 1. Redistributions of source code must retain the above
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| - * copyright notice, this list of conditions and the following
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| - * disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above
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| - * copyright notice, this list of conditions and the following
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| - * disclaimer in the documentation and/or other materials
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| - * provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
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| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
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| - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
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| - * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
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| - * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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| - * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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| - * SUCH DAMAGE.
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| - */
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| -
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| -#include "config.h"
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| -#include "core/platform/graphics/filters/custom/CustomFilterCompiledProgram.h"
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| -
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| -namespace WebCore {
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| -
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| -CustomFilterCompiledProgram::CustomFilterCompiledProgram(PassRefPtr<GraphicsContext3D> context, const String& validatedVertexShader, const String& validatedFragmentShader, CustomFilterProgramType programType)
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| - : m_context(context)
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| - , m_program(0)
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| - , m_positionAttribLocation(-1)
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| - , m_texAttribLocation(-1)
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| - , m_meshAttribLocation(-1)
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| - , m_triangleAttribLocation(-1)
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| - , m_meshBoxLocation(-1)
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| - , m_projectionMatrixLocation(-1)
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| - , m_tileSizeLocation(-1)
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| - , m_meshSizeLocation(-1)
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| - , m_samplerLocation(-1)
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| - , m_samplerSizeLocation(-1)
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| - , m_contentSamplerLocation(-1)
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| - , m_isInitialized(false)
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| -{
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| - m_context->makeContextCurrent();
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| -
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| - Platform3DObject vertexShader = compileShader(GraphicsContext3D::VERTEX_SHADER, validatedVertexShader);
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| - if (!vertexShader)
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| - return;
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| -
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| - Platform3DObject fragmentShader = compileShader(GraphicsContext3D::FRAGMENT_SHADER, validatedFragmentShader);
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| - if (!fragmentShader) {
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| - m_context->deleteShader(vertexShader);
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| - return;
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| - }
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| -
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| - m_program = linkProgram(vertexShader, fragmentShader);
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| -
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| - m_context->deleteShader(vertexShader);
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| - m_context->deleteShader(fragmentShader);
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| -
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| - if (!m_program)
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| - return;
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| -
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| - initializeParameterLocations(programType);
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| -
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| - m_isInitialized = true;
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| -}
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| -
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| -Platform3DObject CustomFilterCompiledProgram::compileShader(GC3Denum shaderType, const String& shaderString)
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| -{
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| - ASSERT(!shaderString.isNull());
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| -
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| - Platform3DObject shader = m_context->createShader(shaderType);
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| - m_context->shaderSource(shader, shaderString);
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| - m_context->compileShader(shader);
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| -
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| - int compiled = 0;
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| - m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled);
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| - if (!compiled) {
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| - // FIXME: This is an invalid shader. Throw some errors.
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| - // https://bugs.webkit.org/show_bug.cgi?id=74416
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| - m_context->deleteShader(shader);
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| - return 0;
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| - }
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| -
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| - return shader;
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| -}
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| -
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| -Platform3DObject CustomFilterCompiledProgram::linkProgram(Platform3DObject vertexShader, Platform3DObject fragmentShader)
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| -{
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| - Platform3DObject program = m_context->createProgram();
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| - m_context->attachShader(program, vertexShader);
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| - m_context->attachShader(program, fragmentShader);
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| - m_context->linkProgram(program);
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| -
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| - int linked = 0;
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| - m_context->getProgramiv(program, GraphicsContext3D::LINK_STATUS, &linked);
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| - if (!linked) {
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| - // FIXME: Invalid vertex/fragment shader combination. Throw some errors here.
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| - // https://bugs.webkit.org/show_bug.cgi?id=74416
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| - m_context->deleteProgram(program);
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| - return 0;
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| - }
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| -
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| - return program;
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| -}
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| -
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| -void CustomFilterCompiledProgram::initializeParameterLocations(CustomFilterProgramType programType)
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| -{
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| - m_positionAttribLocation = m_context->getAttribLocation(m_program, "a_position");
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| - m_texAttribLocation = m_context->getAttribLocation(m_program, "a_texCoord");
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| - m_meshAttribLocation = m_context->getAttribLocation(m_program, "a_meshCoord");
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| - m_triangleAttribLocation = m_context->getAttribLocation(m_program, "a_triangleCoord");
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| - m_meshBoxLocation = m_context->getUniformLocation(m_program, "u_meshBox");
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| - m_tileSizeLocation = m_context->getUniformLocation(m_program, "u_tileSize");
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| - m_meshSizeLocation = m_context->getUniformLocation(m_program, "u_meshSize");
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| - m_projectionMatrixLocation = m_context->getUniformLocation(m_program, "u_projectionMatrix");
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| - m_samplerSizeLocation = m_context->getUniformLocation(m_program, "u_textureSize");
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| - m_contentSamplerLocation = m_context->getUniformLocation(m_program, "u_contentTexture");
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| - if (programType == ProgramTypeBlendsElementTexture) {
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| - // When the author uses the CSS mix function in a custom filter, WebKit adds the internal
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| - // symbol css_u_texture to the shader code, which references the texture of the element.
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| - m_samplerLocation = m_context->getUniformLocation(m_program, "css_u_texture");
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| - }
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| -}
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| -
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| -int CustomFilterCompiledProgram::uniformLocationByName(const String& name)
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| -{
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| - ASSERT(m_isInitialized);
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| - // FIXME: Improve this by caching the uniform locations.
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| - return m_context->getUniformLocation(m_program, name);
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| -}
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| -
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| -CustomFilterCompiledProgram::~CustomFilterCompiledProgram()
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| -{
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| - if (m_program) {
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| - m_context->makeContextCurrent();
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| - m_context->deleteProgram(m_program);
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| - }
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| -}
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| -
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| -} // namespace WebCore
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|
|