DescriptionRemoved arbitrary 4096 size limit on WebGL canvas backbuffers, Take 3
Worked out the issue from the previous attempt with not consuming the
out of memory error and verified with synthetic OOM generation. (See
https://codereview.chromium.org/1050043003/)
BUG=445542
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=193315
Patch Set 1 #Patch Set 2 : Only check if canvas area is > 4096 * 4096 #
Total comments: 1
Patch Set 3 : Addressing kbr@ #
Messages
Total messages: 11 (3 generated)
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