DescriptionRemoved arbitrary 4096 size limit on WebGL canvas backbuffers, Take 2
Follow up to https://codereview.chromium.org/1002523007/, which had to be
reverted due to hitting OOM errors on some hardware which advertized support
for larger textures than it could actually create. This version checks for those
errors and scales back the buffer allocation if needed.
BUG=445542
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=192970
Patch Set 1 #
Total comments: 1
Patch Set 2 : Addressed kbr@'s comments #
Total comments: 1
Patch Set 3 : Added suggested ASSERT #
Total comments: 1
Messages
Total messages: 12 (4 generated)
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