| Index: cc/layers/delegated_renderer_layer_impl.h
|
| diff --git a/cc/layers/delegated_renderer_layer_impl.h b/cc/layers/delegated_renderer_layer_impl.h
|
| deleted file mode 100644
|
| index 4a61ba12d68f3454012db906bdb64436fa855411..0000000000000000000000000000000000000000
|
| --- a/cc/layers/delegated_renderer_layer_impl.h
|
| +++ /dev/null
|
| @@ -1,99 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
|
| -#define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
|
| -
|
| -#include "base/containers/hash_tables.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "cc/base/cc_export.h"
|
| -#include "cc/base/scoped_ptr_vector.h"
|
| -#include "cc/layers/layer_impl.h"
|
| -
|
| -namespace cc {
|
| -class DelegatedFrameData;
|
| -class RenderPassSink;
|
| -
|
| -class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl {
|
| - public:
|
| - static scoped_ptr<DelegatedRendererLayerImpl> Create(
|
| - LayerTreeImpl* tree_impl, int id) {
|
| - return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl, id));
|
| - }
|
| - ~DelegatedRendererLayerImpl() override;
|
| -
|
| - // LayerImpl overrides.
|
| - scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
|
| - bool HasDelegatedContent() const override;
|
| - bool HasContributingDelegatedRenderPasses() const override;
|
| - RenderPassId FirstContributingRenderPassId() const override;
|
| - RenderPassId NextContributingRenderPassId(
|
| - RenderPassId previous) const override;
|
| - void ReleaseResources() override;
|
| - bool WillDraw(DrawMode draw_mode,
|
| - ResourceProvider* resource_provider) override;
|
| - void AppendQuads(RenderPass* render_pass,
|
| - AppendQuadsData* append_quads_data) override;
|
| - void PushPropertiesTo(LayerImpl* layer) override;
|
| -
|
| - void AppendContributingRenderPasses(RenderPassSink* render_pass_sink);
|
| -
|
| - // Creates an ID with the resource provider for the child renderer
|
| - // that will be sending quads to the layer. Registers the callback to
|
| - // inform when resources are no longer in use.
|
| - void CreateChildIdIfNeeded(const ReturnCallback& return_callback);
|
| -
|
| - void SetFrameData(const DelegatedFrameData* frame_data,
|
| - const gfx::RectF& damage_in_frame);
|
| -
|
| - float inverse_device_scale_factor() const {
|
| - return inverse_device_scale_factor_;
|
| - }
|
| -
|
| - protected:
|
| - DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id);
|
| -
|
| - int ChildIdForTesting() const { return child_id_; }
|
| - const RenderPassList& RenderPassesInDrawOrderForTesting() const {
|
| - return render_passes_in_draw_order_;
|
| - }
|
| - const ResourceProvider::ResourceIdArray& ResourcesForTesting() const {
|
| - return resources_;
|
| - }
|
| -
|
| - private:
|
| - void ClearChildId();
|
| -
|
| - void AppendRainbowDebugBorder(RenderPass* render_pass);
|
| -
|
| - void SetRenderPasses(RenderPassList* render_passes_in_draw_order);
|
| - void ClearRenderPasses();
|
| -
|
| - // Returns |true| if the delegated_render_pass_id is part of the current
|
| - // frame and can be converted.
|
| - bool ConvertDelegatedRenderPassId(RenderPassId delegated_render_pass_id,
|
| - RenderPassId* output_render_pass_id) const;
|
| -
|
| - void AppendRenderPassQuads(RenderPass* render_pass,
|
| - const RenderPass* delegated_render_pass,
|
| - const gfx::Size& frame_size) const;
|
| -
|
| - // LayerImpl overrides.
|
| - const char* LayerTypeAsString() const override;
|
| -
|
| - bool have_render_passes_to_push_;
|
| - float inverse_device_scale_factor_;
|
| - RenderPassList render_passes_in_draw_order_;
|
| - base::hash_map<RenderPassId, int> render_passes_index_by_id_;
|
| - ResourceProvider::ResourceIdArray resources_;
|
| -
|
| - int child_id_;
|
| - bool own_child_id_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl);
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_
|
|
|